qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 1, D:1) a rat corpse (skeletalised by now) (8, -10, D:1) a scroll of butterflies (15, 14, D:1) a +0 club (15, 28, D:1) a +0 dagger (17, -10, D:1) a +0 short sword (17, 35, D:1) a +0 club (19, -7, D:1) a hobgoblin skeleton (19, 28, D:1) a +0 short sword (20, -7, D:1) a +3 dagger (20, 15, D:1) a scroll of butterflies (21, 24, D:1) a ball python corpse (skeletalised by now) (22, -9, D:1) a +0 whip a stone (23, 14, D:1) 5 stones (31, -10, D:1) a +0 dagger 3 stones a kobold skeleton (32, -6, D:1) a rat skeleton (36, 3, D:1) a +0 leather armour (37, -11, D:1) a +0 short sword 4 stones a kobold skeleton (43, 16, D:1) a ball python skeleton (54, 15, D:1) a +0 whip (61, 18, D:1) a +0 dagger a +0 club a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (61, 29, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (5, -9, D:2) a +0 leather armour (8, -4, D:2) an adder corpse (8, -3, D:2) a +0 dagger a goblin corpse (16, -24, D:2) a +0 leather armour (32, -19, D:2) the +2 leather armour of the Tundras {Harm +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (34, -21, D:2) a +0 pair of gloves (38, -35, D:2) a +0 whip (44, -43, D:2) a +0 hand axe