qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 18, D:1) a +0 dagger a bat corpse (skeletalised by now) (3, -12, D:1) 3 stones (3, 11, D:1) a scarf of harm (8, 3, D:1) a +0 helmet (10, 20, D:1) a +0 ring mail (16, 7, D:1) 3 poisoned darts (17, 11, D:1) a jackal skeleton a jackal skeleton (19, 31, D:1) a rat corpse (skeletalised by now) (21, 32, D:1) a bat corpse (skeletalised by now) (23, 35, D:1) a hobgoblin corpse (skeletalised by now) (26, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -6, D:1) a +1 dagger of venom a goblin corpse (31, 14, D:1) a blade talisman (32, 32, D:1) a +0 ring mail (37, 17, D:1) a scroll of butterflies Level 2 of the Dungeon (5, 1, D:2) Great Wizards, Vol. VII