qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 2, D:1) a rat corpse (skeletalised by now) (18, 3, D:1) a +0 club a goblin skeleton (19, 16, D:1) a +2 heavy spear (20, 10, D:1) a rat skeleton (24, 4, D:1) a +0 leather armour (33, 7, D:1) a +0 whip (41, 12, D:1) a +0 club (43, 24, D:1) a +0 dagger (47, 24, D:1) a hobgoblin skeleton (48, 34, D:1) a +0 robe (52, -5, D:1) a +0 dagger 4 stones (58, 34, D:1) a potion of attraction a scroll of butterflies (60, 32, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Ywerchaku's Weapon Boutique the +5 dire flail "Imanwuo" {freeze, Int-2 Dex+6} (666 gold) Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). a +0 whip (35 gold) 3 stones (4 gold) a +2 scimitar of holy wrath (268 gold) a +0 sling (21 gold) a +2 war axe of distortion (289 gold) 4 stones (5 gold) the +9 hand axe of the Haunted God {freeze, rF+ rC+ Int+2} (1058 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. the +9 flail of Tomevv Iratz {vamp, +Blink rN++ Int+2 Dex+2} (1237 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. +Blink: It lets you blink. (0, 0, D:2) 5 stones (4, 3, D:2) a +0 dagger (9, -30, D:2) a +0 leather armour (10, -1, D:2) a rat corpse (skeletalised by now) (15, -2, D:2) a +0 dagger (16, -3, D:2) a +0 dagger (18, -29, D:2) a frilled lizard corpse (18, 9, D:2) a hobgoblin corpse (skeletalised by now) (19, 9, D:2) 5 stones (22, -7, D:2) a ball python skeleton (23, -19, D:2) a +0 club a goblin corpse (26, 1, D:2) a +0 sling (28, -23, D:2) a +0 dagger (33, -25, D:2) a +1 quarterstaff of pain