qw Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 3, D:1) a scroll of butterflies (9, 10, D:1) a +0 short sword 5 stones (12, -4, D:1) a +0 cloak of preservation (12, 9, D:1) a +0 short sword (15, 25, D:1) a frilled lizard skeleton (18, 28, D:1) a bat skeleton (19, 28, D:1) a frilled lizard skeleton (20, 12, D:1) a human skeleton (20, 17, D:1) a human skeleton (21, 14, D:1) a human skeleton (21, 16, D:1) a human skeleton (22, 15, D:1) a human skeleton (22, 16, D:1) a human skeleton (22, 35, D:1) a +0 leather armour (23, 17, D:1) a human skeleton (23, 37, D:1) a +0 leather armour (24, 32, D:1) a +0 club a goblin skeleton (31, 36, D:1) 7 stones (39, 29, D:1) a dart slug corpse (39, 30, D:1) a +0 dagger a goblin corpse (40, 42, D:1) a +0 club (44, 9, D:1) a ball python skeleton (44, 50, D:1) a +0 flail (51, 9, D:1) a ball python corpse (skeletalised by now) (55, 19, D:1) a +0 dagger (58, 18, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, 0, D:2) a +0 long sword