qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 0, D:1) 2 throwing nets (13, -7, D:1) a +0 leather armour (16, -16, D:1) a hobgoblin corpse (skeletalised by now) (22, 0, D:1) 8 stones (31, -4, D:1) a book of Scorching (34, -12, D:1) a +0 dagger a goblin skeleton (35, 17, D:1) a book of Cantrips (38, 8, D:1) a +0 whip (41, -11, D:1) a +0 scale mail (42, -3, D:1) a scroll of butterflies (45, 19, D:1) 7 stones (48, 30, D:1) a hobgoblin corpse (skeletalised by now) (50, -14, D:1) a +0 dagger (56, 31, D:1) a +0 ring mail (56, 34, D:1) 6 stones (66, 27, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (10, -5, D:2) an adder corpse (14, 0, D:2) 7 stones (18, -5, D:2) a giant cockroach corpse (19, 1, D:2) a +1 dagger of venom (29, 15, D:2) a +0 leather armour (32, -3, D:2) a +0 trident (32, 2, D:2) a +0 ring mail (33, 2, D:2) a jackal corpse (35, 5, D:2) a jackal corpse (skeletalised by now) (36, 16, D:2) 5 stones (37, 16, D:2) a bat corpse (skeletalised by now) (38, 19, D:2) a +0 robe (41, 20, D:2) a ball python corpse (skeletalised by now) (43, 12, D:2) a +0 club