qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 0, D:1) a book of Scorching (4, -2, D:1) a bat skeleton (4, 1, D:1) Great Wizards, Vol. II (7, -40, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -39, D:1) 2 stones (8, -43, D:1) a +0 helmet (8, -4, D:1) a bat skeleton (14, 7, D:1) 2 stones (15, -14, D:1) a frilled lizard skeleton (15, -11, D:1) a quokka skeleton a rat skeleton (19, -21, D:1) a ball python skeleton (19, -9, D:1) a +1 helmet (32, -39, D:1) a +0 club (33, -40, D:1) a +0 dagger (34, -27, D:1) a potion of attraction 3 throwing nets (45, -37, D:1) a +0 leather armour (45, -31, D:1) a +0 dagger a goblin skeleton (50, -9, D:1) a +0 short sword a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bink's Book Shop a book of Necromancy (476 gold) a book of Callings (392 gold) a book of Burglary (308 gold) a book of Battle (448 gold) a Compendium of Siegecraft (728 gold) a manual of Ranged Weapons (1120 gold) a Young Poisoner's Handbook (280 gold) a book of Cantrips (224 gold) a book of Vapours (252 gold) (0, 0, D:2) 9 stones (2, 2, D:2) a +0 ring mail (4, 18, D:2) a potion of lignification a potion of invisibility (11, 7, D:2) a +0 dagger (12, 10, D:2) a book of Battle (13, -15, D:2) 4 datura-tipped darts (14, 19, D:2) a scroll of amnesia (16, -1, D:2) a bat skeleton (18, -13, D:2) a bat corpse (skeletalised by now) (18, 17, D:2) a +0 dagger a quokka skeleton (23, 5, D:2) a +0 helmet (24, 27, D:2) a +0 ring mail (25, 34, D:2) 9 stones (31, -3, D:2) a +0 club (32, -7, D:2) a book of Necromancy (33, -3, D:2) a +0 club (34, -3, D:2) a +0 club a goblin skeleton (34, -1, D:2) a +0 spear a +0 animal skin a +0 helmet (34, 1, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin skeleton (35, -6, D:2) a +0 club (36, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -6, D:2) a rat skeleton (49, 0, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (1, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (8, -4, D:3) a rat corpse (skeletalised by now) (13, -8, D:3) 2 poisoned darts (17, -5, D:3) a rat corpse (skeletalised by now) (18, -17, D:3) a ball python corpse (skeletalised by now) (26, -37, D:3) a +2 dagger of flaming (29, 6, D:3) a +0 pair of boots (30, -13, D:3) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (30, 3, D:3) a +0 dagger (32, -16, D:3) a book of Burglary (32, 0, D:3) a frilled lizard skeleton an adder skeleton (32, 3, D:3) 3 poisoned darts (34, -15, D:3) 3 poisoned darts (34, 0, D:3) a wand of charming (5) (38, -26, D:3) a bat skeleton (51, -6, D:3) a hobgoblin corpse (skeletalised by now) (52, -23, D:3) Plato's Verses on the Fault Spells Type Level a - Sandblast Earth 1 (55, -18, D:3) the +5 orcbow "Idghaq" {chaos, *Corrode rF- Str+5 Int+2} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. *Corrode: It may corrode you when you take damage. (57, -13, D:3) a +0 war axe an orc corpse (skeletalised by now) (59, -22, D:3) a book of Touch (60, 0, D:3) the +3 leather armour of the Imp {Str+4} Str+4: It affects your strength (+4). Level 4 of the Dungeon (0, 0, D:4) 2 potions of lignification (1, 1, D:4) a +0 short sword (3, 5, D:4) a scroll of identify (4, 4, D:4) 14 gold pieces (5, 0, D:4) 11 gold pieces (5, 5, D:4) a potion of brilliance (6, -1, D:4) a scroll of poison (6, 7, D:4) an adder corpse (12, -5, D:4) 4 stones (27, -22, D:4) a book of Blasting (30, -19, D:4) a hobgoblin corpse (skeletalised by now) (33, 11, D:4) a +0 quarterstaff (35, -12, D:4) a +0 leather armour (39, -38, D:4) 8 stones (40, -25, D:4) 9 stones