qw Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 1, D:1) a +0 dagger a +0 dagger a jackal skeleton (0, 2, D:1) a +0 club a goblin skeleton (2, -2, D:1) a +0 buckler (2, 1, D:1) a rat skeleton (6, -1, D:1) a +0 whip (7, 10, D:1) a book of Air (11, 2, D:1) a rat skeleton a ball python skeleton (13, -10, D:1) a scroll of poison 3 throwing nets (30, -9, D:1) a +0 leather armour (32, 17, D:1) a book of Callings (33, 4, D:1) a jackal skeleton a jackal skeleton (38, -18, D:1) a +0 whip a stone (39, -26, D:1) 4 stones (39, -19, D:1) a ball python skeleton (39, 1, D:1) a +0 leather armour (39, 17, D:1) a hobgoblin skeleton (43, 30, D:1) a quokka corpse (skeletalised by now) (46, -24, D:1) a +0 whip (47, -24, D:1) 5 atropa-tipped darts (55, 22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hammer of holy wrath (unseen) (1, -21, D:2) a book of Weapons (2, -25, D:2) 4 stones (3, -18, D:2) a +0 club a kobold skeleton (7, -45, D:2) a +0 ring mail (13, -41, D:2) a +0 ring mail (14, -32, D:2) a +0 club a +0 sling a goblin skeleton (15, -32, D:2) a +0 dagger (15, -21, D:2) a +0 club (16, -32, D:2) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (17, -32, D:2) a +0 dagger a +0 club a +0 sling a +0 dagger a goblin skeleton a goblin skeleton (19, -31, D:2) a +0 helmet a +0 animal skin a +0 short sword (19, -27, D:2) a +0 club a +0 sling (19, -26, D:2) a +0 club a +0 sling (20, -29, D:2) a ball python corpse (skeletalised by now) (22, -28, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (23, -25, D:2) a ball python skeleton (31, -14, D:2) the +2 ring mail "Forget-Me-Not" {Harm ^Drain rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (37, -18, D:2) a book of Movement (38, -41, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -40, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 11, D:3) a stone (3, 9, D:3) 6 stones (3, 24, D:3) a scroll of poison (7, 11, D:3) the +0 pair of gloves "Gunien" {Fly rN++ Str-2 Stlth+} Str-2: It affects your strength (-2). rN++: It greatly protects you from negative energy. Fly: It grants you flight. Stlth+: It makes you more stealthy. (8, 2, D:3) a hobgoblin corpse (skeletalised by now) (12, 27, D:3) a bullfrog skeleton (14, 40, D:3) a +0 spear (29, 10, D:3) 4 stones (30, 19, D:3) a +0 dagger a goblin skeleton (36, 0, D:3) a bat corpse (skeletalised by now) (43, 29, D:3) a +0 hand axe (46, 30, D:3) a +0 shortbow (48, 3, D:3) a +0 whip a frilled lizard skeleton (49, 4, D:3) a hobgoblin skeleton (51, 12, D:3) a potion of brilliance (52, 7, D:3) a +0 spear (53, 14, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (56, 3, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a scroll of fog (1, -26, D:4) a +0 spear (3, -25, D:4) a +2 rapier of protection (unseen) (3, -5, D:4) a +2 whip of electrocution a gnoll skeleton (5, -24, D:4) a +0 club (6, -4, D:4) a +0 dagger a +0 ring mail (6, 2, D:4) a +1 pair of gloves (20, -16, D:4) a +0 dagger (21, -28, D:4) a jackal skeleton (22, -23, D:4) a +0 whip an orc skeleton a jackal skeleton (27, -28, D:4) a +0 club a gnoll skeleton (29, -30, D:4) a +0 robe a +0 club (29, -29, D:4) a +0 flail a +0 flail a gnoll skeleton (31, -6, D:4) 5 atropa-tipped darts (32, -29, D:4) a +0 halberd (36, -6, D:4) a +0 ring mail (44, -28, D:4) 3 stones (46, -24, D:4) a +0 dagger 8 poisoned darts (47, -29, D:4) a +0 hat (47, -21, D:4) a ball python corpse (skeletalised by now) (53, -30, D:4) a +0 spear a gnoll corpse (skeletalised by now) the Ecumenical Temple