qw Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, -12, D:1) a +0 dagger (5, -17, D:1) a quokka skeleton (7, 8, D:1) a +0 dagger of electrocution a stone (8, -24, D:1) a +0 dagger 5 stones a kobold skeleton (8, -23, D:1) a +0 whip (8, 8, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (8, 20, D:1) a bat corpse (skeletalised by now) (11, -14, D:1) a blade talisman (13, -32, D:1) a +0 robe (17, -14, D:1) a bat skeleton (21, -14, D:1) a frilled lizard skeleton (22, -25, D:1) a bat skeleton (22, 12, D:1) a bat corpse (skeletalised by now) (23, -31, D:1) a rat corpse (skeletalised by now) (24, 10, D:1) 3 throwing nets a +0 whip (25, -24, D:1) a +0 short sword (26, -23, D:1) a +0 pair of gloves (27, 17, D:1) a human skeleton (28, 15, D:1) 14 gold pieces (28, 17, D:1) a human skeleton (30, 15, D:1) a human skeleton (30, 16, D:1) a potion of mutation (30, 17, D:1) a human skeleton (31, 16, D:1) 8 gold pieces (31, 17, D:1) a human skeleton (32, 15, D:1) a human skeleton (35, -6, D:1) a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, -9, D:1) a frilled lizard corpse (skeletalised by now) (41, -12, D:1) a +0 sling (42, 5, D:1) a rat corpse (skeletalised by now) (45, 3, D:1) a rat corpse (skeletalised by now) (48, 1, D:1) a rat corpse (skeletalised by now) (49, -6, D:1) a +0 leather armour (50, -2, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (2, 3, D:2) a scroll of blinking (5, 2, D:2) a jackal corpse (7, 2, D:2) a ball python corpse (10, 5, D:2) a rat corpse (18, -26, D:2) a quokka corpse (skeletalised by now) (21, -3, D:2) 5 stones (21, 5, D:2) 4 stones (23, -17, D:2) an adder corpse (skeletalised by now) (24, -17, D:2) a rat corpse (skeletalised by now) (24, -8, D:2) a +0 club a +0 robe (24, 5, D:2) an adder corpse (26, -6, D:2) a +0 dagger 2 stones a kobold corpse