qw Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (4, 0, D:1) a +0 whip (7, 4, D:1) a bat skeleton (14, 25, D:1) a jackal corpse (skeletalised by now) (15, 14, D:1) a +0 scale mail (15, 32, D:1) 7 stones (16, 21, D:1) a rat corpse (skeletalised by now) (18, 34, D:1) a jackal corpse (skeletalised by now) (34, 39, D:1) 3 throwing nets (40, 12, D:1) 8 stones (45, 2, D:1) a +0 mace (45, 3, D:1) a bat skeleton (45, 14, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a staff of air (7, -18, D:2) a +0 sling (14, -20, D:2) a +0 quarterstaff (16, 9, D:2) a frilled lizard skeleton (17, -8, D:2) a +0 dagger (21, 11, D:2) 2 stones (32, 5, D:2) a +0 dagger (35, -13, D:2) a book of Burglary (38, 11, D:2) a +0 dagger a goblin skeleton (40, -20, D:2) a rat skeleton (51, 16, D:2) a rat corpse (skeletalised by now) (52, -14, D:2) a ball python corpse (skeletalised by now) (62, -14, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a large rock (6, -1, D:3) a javelin (8, 15, D:3) a quokka corpse (8, 18, D:3) a +0 whip (14, 24, D:3) a +0 club a +0 chain mail (18, 21, D:3) a +0 short sword 2 stones