Dungeon Crawl Stone Soup version 0.33-a0-130-gea5bc3604b (webtiles) character file. Game seed: 9900572245133378979 55 qw the Cudgeller (level 3, -3/39 HPs) Began as an Oni Gladiator on Sept 23, 2024. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1370 turns). qw the Cudgeller (Oni Gladiator) Turns: 1370, Time: 00:00:57 Health: -3/39 AC: 3 Str: 20 XL: 3 Next: 93% Magic: 3/3 EV: 9 Int: 9 God: Gold: 76 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: - Level 4.0 Fighting + Level 4.1 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat Scrolls d - a scroll of amnesia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Found 6 stones. Found a faded altar of an unknown god. Enter note: Enter note: Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Enter note: Enter note: Enter note: Enter note: QW(1361): STEPPING ~*~*~tactically~*~*~ (retreating). Sigmund shouts! Sigmund gestures at you while chanting. The magic dart hits you! QW(1362): STEPPING ~*~*~tactically~*~*~ (retreating). Sigmund closely misses you. You closely miss Sigmund. Your headbutt misses Sigmund. Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. Something hits you. You barely miss something. Your headbutt misses something. Something hits you! You barely miss something. You miss something. You headbutt something! Something hits you! You miss something. Your headbutt misses something. Something hits you! You closely miss something. Something hits you. You die... #.#......).[..........#..#+ #.#.###?#h##.#...........#. #.#......... .......##.##. #(############.######....#. #.......................##. ###......#..(..######.#.##. ##......#.....######.#.##. #.......{............#.##. #.......#@....#........... #.......#........##.##.### #.#######$................ ####'### #####.....#.##>... #......# ##.....#.##.... #..)...# #......#.##.##. #......# #......#.## #. #<.....# #.....##.# ## #......# #............ There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 6 hobgoblins 6 jackals (D:2) 2 kobolds 2 quokkas 5 ball pythons (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | QW: Version: 0.4-a-105-gd51ae77 0 | D:1 | QW: Game counter: 135 0 | D:1 | QW: Melee chars always use a shield: true 0 | D:1 | QW: God list: Okawaru 0 | D:1 | QW: Allow faded altars: false 0 | D:1 | QW: Do Orc after clearing D:15: true 0 | D:1 | QW: Do second Lair branch before Depths: true 0 | D:1 | QW: Lair rune preference: random 0 | D:1 | QW: Goals: Normal 0 | D:1 | QW: PLANNING D:1-11 35 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 43 | D:1 | Reached skill level 3 in Fighting 172 | D:1 | Reached XP level 2. HP: 30/31 MP: 2/2 504 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 510 | D:1 | Reached XP level 3. HP: 37/37 MP: 3/3 877 | D:1 | QW: REMOVING +0 hat 882 | D:1 | QW: READING 2 scrolls labelled YNEB MYBBIQA. 887 | D:1 | QW: READING scroll labelled NATWEH ZOAFF. 988 | D:1 | QW: READING scroll labelled LAWKONUCLI. 989 | D:1 | QW: READING scroll labelled HAILES NUXUIHU. 989 | D:1 | QW: IDENTIFYING black potion 990 | D:1 | QW: READING scroll labelled XISHRA WAUCW. 991 | D:1 | QW: READING scroll labelled BITUAXT XAINAGG. 992 | D:1 | QW: DROPPING 3 throwing nets. 1057 | D:2 | QW: FLEEEEING towards -2,16 (stone_stairs_up_iii) 1058 | D:2 | QW: FLEEEEING towards -2,15 (stone_stairs_up_iii) 1059 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1096 | D:2 | HP: 9/37 [jackal (1)] 1097 | D:2 | QW: READING scroll of teleportation. 1098 | D:2 | QW: DRINKING potion of curing. 1100 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1101 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1350 | D:2 | Found a faded altar of an unknown god. 1360 | D:2 | Noticed Sigmund 1361 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1362 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1368 | D:2 | HP: 9/39 [something (10)] 1369 | D:2 | HP: 1/39 [something (9)] 1370 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.0 Maces & Flails | 4 | 4.1 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 104 Headbutt || 12 Throw: Large rock || 1 Use: Scroll || 7 Potion || 1 Armour: Robe || 98 Dodge: Dodged || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 38 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------