qw Level 1 of the Dungeon (0, 0, D:1) a book of Maladies (2, 2, D:1) a bat corpse (skeletalised by now) (2, 6, D:1) a hobgoblin corpse (skeletalised by now) (8, 13, D:1) a +0 robe (10, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -2, D:1) a +4 dagger a goblin corpse (skeletalised by now) (15, 17, D:1) a frilled lizard corpse (skeletalised by now) (25, 7, D:1) a +0 whip 5 stones a rat corpse (skeletalised by now) (26, 20, D:1) a scroll of vulnerability 3 throwing nets (27, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -3, D:1) a book of the Warp (29, 2, D:1) a quokka skeleton (30, -2, D:1) a +0 short sword (31, 14, D:1) a quokka skeleton (34, 1, D:1) 3 poisoned darts (41, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, -1, D:2) a +0 whip 2 stones (12, 10, D:2) a +2 sling of freezing (23, 26, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 10, D:2) 5 stones (28, -6, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, -15, D:3) a +0 club 5 stones (3, 0, D:3) a ball python corpse (11, -17, D:3) a +0 ring mail