qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 32, D:1) a +0 robe (4, 39, D:1) a frilled lizard corpse (skeletalised by now) (6, 48, D:1) a rat corpse (skeletalised by now) (7, 13, D:1) a ball python corpse (skeletalised by now) (13, 60, D:1) a +0 club (14, 58, D:1) a hobgoblin corpse (skeletalised by now) (21, 12, D:1) a +0 whip a stone (26, 16, D:1) a staff of conjuration (36, 12, D:1) a rat skeleton (37, 48, D:1) a +0 club (39, 40, D:1) 3 throwing nets (44, 2, D:1) a +0 club (47, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 20, D:1) a book of Winter (47, 52, D:1) a bat corpse (skeletalised by now) (48, 23, D:1) 3 stones (49, 13, D:1) a +0 robe (51, 4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 31, D:2) a +0 whip (9, 31, D:2) a +0 whip 5 stones a gnoll corpse (12, 29, D:2) a +0 dagger 2 stones (32, -8, D:2) a bat skeleton (34, 29, D:2) a bat corpse (35, 29, D:2) an orb of energy a +0 dagger of freezing a +0 ring mail (36, -13, D:2) a +0 club a kobold corpse (skeletalised by now) (42, -3, D:2) 2 poisoned darts (43, -10, D:2) a +0 club (45, 4, D:2) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (47, 1, D:2) a ball python corpse (skeletalised by now)