qw Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (6, -16, D:1) a +0 whip a stone (11, -16, D:1) a +0 ring mail (13, -22, D:1) a +0 buckler (13, -1, D:1) a +0 whip (16, -31, D:1) a staff of conjuration (18, 18, D:1) a +0 club (20, 20, D:1) a +0 hand axe (23, -3, D:1) a +0 club (23, -1, D:1) a hobgoblin skeleton (23, 20, D:1) a frilled lizard corpse (skeletalised by now) (24, -37, D:1) a +0 club a +0 dagger (24, -9, D:1) a hobgoblin corpse (skeletalised by now) (25, 24, D:1) 5 stones (27, -4, D:1) 4 stones (31, 21, D:1) a frilled lizard corpse (skeletalised by now) (33, -36, D:1) a bat skeleton (35, 16, D:1) a +0 dagger (36, -31, D:1) a hobgoblin skeleton (37, -8, D:1) 4 stones (38, -31, D:1) 3 throwing nets (50, -15, D:1) a +0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, -3, D:2) a bat corpse (13, 11, D:2) a book of Spatial Translocations (17, 16, D:2) a scroll of fear (27, 24, D:2) a +0 quarterstaff (31, 0, D:2) a book of Touch (31, 33, D:2) a bat corpse (skeletalised by now) (32, 24, D:2) a +0 sling (32, 28, D:2) 3 stones (33, -1, D:2) a frilled lizard corpse (skeletalised by now) (33, 26, D:2) a quokka corpse (skeletalised by now) (35, 22, D:2) a +0 whip (37, 37, D:2) a +0 short sword (41, 23, D:2) a +0 whip a kobold corpse (skeletalised by now) (41, 35, D:2) a +0 flail (42, 23, D:2) a quokka corpse (skeletalised by now) (49, 24, D:2) a +0 leather armour (51, 18, D:2) a +0 spear (52, 1, D:2) a ball python corpse (skeletalised by now)