qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:1) a +0 ring mail (1, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 2, D:1) a +0 dagger (11, -11, D:1) a rat corpse (skeletalised by now) (33, 15, D:1) a ball python skeleton (34, 16, D:1) a +0 club a ball python skeleton a goblin skeleton (34, 17, D:1) a +0 whip 3 stones (35, -7, D:1) a +0 dagger (36, 19, D:1) a ball python skeleton (39, -16, D:1) a hobgoblin skeleton (39, 22, D:1) a ball python skeleton (40, -11, D:1) a +0 dagger (41, -8, D:1) a +0 dagger of holy wrath a kobold skeleton (42, -8, D:1) a +0 dagger a goblin skeleton (42, -6, D:1) a rat skeleton (44, -20, D:1) a potion of attraction 3 throwing nets (45, -18, D:1) a +0 dagger (50, -10, D:1) a +0 dagger a stone (51, -10, D:1) a +0 scale mail (58, -2, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (4, -7, D:2) a bat skeleton (5, -11, D:2) a +0 club (8, -6, D:2) a +0 dagger (13, 9, D:2) a ball python skeleton (13, 15, D:2) a +0 robe (23, -6, D:2) 3 stones (34, -7, D:2) a +0 spear (38, -4, D:2) 4 stones (47, 21, D:2) a +0 short sword (59, 32, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a book of Armaments