qw Level 1 of the Dungeon (0, 0, D:1) 3 throwing nets (3, -34, D:1) a Trismegistus Codex (6, -6, D:1) a +0 robe (7, -19, D:1) a +0 short sword a kobold skeleton (12, -8, D:1) 3 stones (13, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -22, D:1) a +0 leather armour (15, -36, D:1) 4 stones (18, -21, D:1) a quokka skeleton (26, -30, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (37, -26, D:1) a +0 whip (37, -12, D:1) a rat skeleton (38, -29, D:1) a +0 short sword (38, -14, D:1) a +0 whip (42, -39, D:1) a +0 plate armour (48, -30, D:1) a +0 short sword a quokka corpse (skeletalised by now) (49, -28, D:1) a +0 dagger a +0 club (50, -5, D:1) a +0 leather armour (55, -29, D:1) a +0 dagger (56, -31, D:1) a bat corpse (skeletalised by now) (66, 18, D:1) a +0 war axe (69, -10, D:1) a hobgoblin corpse (skeletalised by now) (69, -8, D:1) a +0 leather armour (69, 17, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a scroll of poison a +0 flail (10, -23, D:2) a rat corpse (skeletalised by now) (11, -19, D:2) a +0 club (14, -11, D:2) a bat corpse (skeletalised by now) (18, -25, D:2) 4 stones (18, -7, D:2) a bat skeleton (21, -25, D:2) a +0 chain mail (22, 6, D:2) a +0 pair of gloves (25, -20, D:2) the +2 whip "Onemylah" {flame, +Blink rN+ Str+4 SInv} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. (27, -14, D:2) a +0 chain mail (33, -27, D:2) a +0 club 2 stones (38, 6, D:2) a +0 club (39, 5, D:2) 6 poisoned darts (47, -9, D:2) a +0 dagger (47, -5, D:2) a bat skeleton (56, -22, D:2) a rat corpse (skeletalised by now) (59, 5, D:2) a hobgoblin corpse (skeletalised by now) (60, 10, D:2) a +0 dagger 3 stones (63, -9, D:2) a +0 club a goblin skeleton (64, 11, D:2) a +0 club (70, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, 9, D:3) a frilled lizard corpse (skeletalised by now) (10, -5, D:3) 7 stones (12, -14, D:3) a +0 trident (12, -11, D:3) a +0 trident of protection a +0 ring mail the human skeleton of Terence (13, -13, D:3) a +0 club an orc skeleton (13, -12, D:3) a +0 whip an orc skeleton (14, -15, D:3) a +0 trident (17, -4, D:3) a bat skeleton (22, -48, D:3) a +0 mace a +0 mace a +0 leather armour a +0 short sword an orc skeleton a kobold skeleton (22, -47, D:3) a +0 club a +0 dagger a +0 ring mail an orc skeleton (22, -40, D:3) a +0 ring mail (23, 7, D:3) a ball python corpse (skeletalised by now) (35, -44, D:3) a +0 ring mail (35, -43, D:3) a +0 dagger (39, -50, D:3) an adder skeleton (41, -12, D:3) a +0 robe (41, 6, D:3) a +0 ring mail (43, -36, D:3) a +0 club a +0 sling (43, -12, D:3) a potion of degeneration (44, -19, D:3) 17 gold pieces (46, -45, D:3) a hobgoblin corpse (skeletalised by now) (46, -36, D:3) a +0 dagger (47, -35, D:3) a +0 sling (59, -36, D:3) a frilled lizard corpse (skeletalised by now) (59, 2, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 21 gold pieces (4, 2, D:4) a large rock (21, -43, D:4) a +0 club a goblin corpse (27, -27, D:4) a +0 falchion (33, -33, D:4) a +0 hand axe