Dungeon Crawl Stone Soup version 0.33-a0-135-g23b886832e (webtiles) character file. Game seed: 6909031951506234473 19 qw the Cudgeller (level 2, -4/31 HPs) Began as an Oni Gladiator on Sept 24, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (732 turns). qw the Cudgeller (Oni Gladiator) Turns: 732, Time: 00:00:35 Health: -4/31 AC: 3 Str: 17 XL: 2 Next: 75% Magic: 2/2 EV: 9 Int: 9 God: Gold: 48 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: - Level 3.0 Fighting + Level 3.8 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles e - a large rock (quivered) l - 5 javelins Armour b - a +0 robe (worn) c - a +0 hat Potions h - a potion of enlightenment i - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} k - a potion of mutation {unknown} m - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You see here a staff of cold. Found a robe. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! QW(712): STEPPING ~*~*~tactically~*~*~ (retreating). QW(713): STEPPING ~*~*~tactically~*~*~ (retreating). Sigmund screams, "I am the angel of ZOT!!!" Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. QW(714): STEPPING ~*~*~tactically~*~*~ (retreating). QW(715): STEPPING ~*~*~tactically~*~*~ (retreating). QW(716): STEPPING ~*~*~tactically~*~*~ (retreating). QW(717): STEPPING ~*~*~tactically~*~*~ (retreating). QW(718): STEPPING ~*~*~tactically~*~*~ (retreating). QW(719): STEPPING ~*~*~tactically~*~*~ (retreating). QW(720): STEPPING ~*~*~tactically~*~*~ (retreating). You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Something hits you. You swing at nothing. Something hits you. You swing at nothing. Something hits you! You swing at nothing. You swing at nothing. Something hits you. You swing at nothing. Something hits you. You swing at nothing. Something hits you. You swing at nothing. Reactivating autopickup. Sigmund appears from thin air! Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ...[.#. ......?##### ...{.......# ....######.# # # ... #.#### #..#.###....# #.. ...#..#.# #.###..###.#@.#.# #.........@...#.# #..........##|#.# #..........##.#.# #..>.......##.#.### #..........##.#..<### #.............#.....# #..........####.###.# ########.#........#.# #####).....#.#.#.# You could see Sigmund. Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) 3 ball pythons (D:1) 6 bats (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | QW: Version: 0.4-a-105-gd51ae77 0 | D:1 | QW: Game counter: 460 0 | D:1 | QW: Melee chars always use a shield: true 0 | D:1 | QW: God list: Okawaru 0 | D:1 | QW: Allow faded altars: false 0 | D:1 | QW: Do Orc after clearing D:15: true 0 | D:1 | QW: Do second Lair branch before Depths: true 0 | D:1 | QW: Lair rune preference: random 0 | D:1 | QW: Goals: Normal 0 | D:1 | QW: PLANNING D:1-11 32 | D:1 | Found a faded altar of an unknown god. 53 | D:1 | Reached skill level 3 in Fighting 209 | D:1 | Reached XP level 2. HP: 31/31 MP: 2/2 372 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 616 | D:1 | QW: REMOVING +0 hat 621 | D:1 | QW: READING 2 scrolls labelled HIXTEY QYXA. 621 | D:1 | QW: IDENTIFYING sedimented black potion 622 | D:1 | QW: READING scroll of identify. 622 | D:1 | QW: IDENTIFYING black potion 623 | D:1 | QW: DROPPING 3 throwing nets. 624 | D:1 | QW: DROPPING potion of attraction. 665 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 666 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 667 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 711 | D:2 | Noticed Sigmund 712 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 713 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 714 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 715 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 716 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 717 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 718 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 719 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 720 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 729 | D:2 | HP: 7/31 [something (6)] 731 | D:2 | HP: 3/31 [something (4)] 732 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, ebering_ecumenical_altar_ruins D:2: layout_basic, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Maces & Flails | | 3.8 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 40 Headbutt || 3 Throw: Large rock || 2 Use: Scroll || 2 Armour: Robe || 31 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------