qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 8, D:1) 4 poisoned darts (8, -13, D:1) a human skeleton (8, -8, D:1) a human skeleton (9, -13, D:1) a human skeleton (9, -9, D:1) a human skeleton (10, 18, D:1) a +0 whip a kobold skeleton (12, -24, D:1) a bat corpse (skeletalised by now) (20, -3, D:1) a hobgoblin corpse (skeletalised by now) (22, -9, D:1) 3 datura-tipped darts (23, -8, D:1) a human skeleton (24, -14, D:1) a human skeleton (26, 14, D:1) a +0 dagger 5 stones a kobold skeleton (27, 3, D:1) 3 throwing nets (27, 15, D:1) a ball python skeleton (31, -18, D:1) a +0 sling (36, 26, D:1) a +0 spear (37, 15, D:1) a ball python skeleton (44, -17, D:1) 6 stones (46, 15, D:1) a ball python skeleton (47, -5, D:1) a hobgoblin corpse (skeletalised by now) (52, -5, D:1) a frilled lizard corpse (skeletalised by now) (54, 13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Conjurations (2, -26, D:2) a +0 short sword of venom a quokka corpse a kobold corpse (3, -33, D:2) a +0 dagger a jackal corpse (4, -32, D:2) a +0 dagger a jackal corpse a giant cockroach corpse (12, -32, D:2) a +0 hand axe (17, -39, D:2) a +0 club a +0 club a +0 sling a +0 club a goblin corpse (23, -41, D:2) a potion of attraction