qw Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (12, -24, D:1) a +0 club a goblin skeleton (13, -26, D:1) a hobgoblin skeleton (14, -27, D:1) a +0 dagger a stone (14, -12, D:1) a +0 club a stone a kobold skeleton (16, -26, D:1) a rat skeleton (17, -24, D:1) a jackal skeleton (17, -22, D:1) a jackal skeleton (28, 12, D:1) a staff of alchemy (36, -18, D:1) a +0 robe (36, -14, D:1) 3 throwing nets (40, 9, D:1) a frilled lizard skeleton (44, -13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, -31, D:2) a +0 hand axe (6, 3, D:2) a +0 flail a +0 scale mail (7, -30, D:2) a +0 whip (7, 4, D:2) a +0 spear (11, 16, D:2) a +0 leather armour (14, -31, D:2) a +0 spear a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, -31, D:2) a +0 flail a gnoll corpse (skeletalised by now) (19, -44, D:2) a +1 short sword of electrocution 5 stones (21, -23, D:2) a +0 ring mail (22, 5, D:2) a +0 ring mail (28, 3, D:2) a frilled lizard skeleton (30, -6, D:2) a book of Spatial Translocations (42, -27, D:2) a rat skeleton (42, -13, D:2) a bat skeleton (43, -42, D:2) a book of the Tundra Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (5, -8, D:3) a bat corpse