qw Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (1, 0, D:1) a +0 short sword (1, 15, D:1) a +0 ring mail (6, 2, D:1) a +0 ring mail (7, 14, D:1) 3 throwing nets (10, 12, D:1) a +2 ring mail of willpower (11, 23, D:1) a frilled lizard skeleton (12, 23, D:1) a +0 dagger a goblin skeleton (15, 25, D:1) a +0 short sword (27, 45, D:1) a rat corpse (skeletalised by now) (28, 14, D:1) 6 stones (39, 20, D:1) a +0 whip (39, 23, D:1) a ball python skeleton (39, 24, D:1) a book of Burglary (43, 4, D:1) a ball python skeleton (43, 22, D:1) a +0 dagger (44, 20, D:1) a +0 whip of draining 5 stones a kobold skeleton (45, 20, D:1) a rat skeleton (49, 0, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -28, D:2) 2 poisoned darts (9, -53, D:2) a book of Spatial Translocations (13, -36, D:2) a +0 pair of boots (16, -32, D:2) a ball python corpse (skeletalised by now) (20, -21, D:2) a +0 sling (21, -25, D:2) 7 stones (28, -37, D:2) a book of Hexes (30, -32, D:2) a bat corpse (skeletalised by now) (30, -31, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -28, D:2) a bat corpse (skeletalised by now) (39, -36, D:2) a hobgoblin corpse (skeletalised by now) (43, -40, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -53, D:2) a +0 dagger a +0 sling (48, -50, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, -49, D:2) a hobgoblin corpse (skeletalised by now) (50, -42, D:2) a +0 short sword (51, -55, D:2) a ball python corpse (skeletalised by now) (51, -47, D:2) a bat corpse (skeletalised by now) (55, -50, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +1 chain mail "Tynopniysh" {rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (5, 15, D:3) a +0 club (5, 18, D:3) a book of Necromancy (6, -4, D:3) a book of Iron (14, 2, D:3) a +0 club a goblin skeleton (15, 2, D:3) a jackal skeleton a jackal skeleton (20, 18, D:3) a jackal corpse a jackal corpse a jackal corpse a jackal corpse (21, -14, D:3) a +0 rapier (22, 10, D:3) a hobgoblin skeleton (22, 17, D:3) a +0 hand axe (23, -9, D:3) a quokka skeleton (23, 11, D:3) a +0 dagger a rat skeleton a goblin skeleton (25, -11, D:3) a +0 scythe a +0 robe (27, 14, D:3) 5 stones (28, -11, D:3) 4 stones (28, 2, D:3) a bat skeleton (30, 15, D:3) a hobgoblin skeleton a ball python skeleton (30, 22, D:3) the +3 spear of Huqin {freeze, rElec Will+ Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. (36, -14, D:3) a bat corpse (skeletalised by now) (37, -13, D:3) a hobgoblin corpse (skeletalised by now) (37, 2, D:3) a +0 dagger (38, 11, D:3) an adder corpse (skeletalised by now) (41, 23, D:3) a scroll of torment a throwing net a scroll of revelation 2 potions of attraction a +0 dagger 3 poisoned darts a +0 club a kobold corpse (44, 20, D:3) a +0 hand axe a +2 chain mail of positive energy a wand of warping (8) (44, 24, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts