qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 3, D:1) a ball python corpse (skeletalised by now) (8, 4, D:1) a rat corpse (skeletalised by now) (8, 29, D:1) a +0 short sword (8, 31, D:1) a +0 flail (15, 25, D:1) a rat skeleton (15, 26, D:1) a +0 dagger a stone a kobold skeleton (16, 26, D:1) a +0 short sword 2 stones a hobgoblin skeleton (18, 27, D:1) 6 stones (19, 21, D:1) 4 stones (22, 13, D:1) a +0 dagger (23, -1, D:1) a rat skeleton (32, 48, D:1) a +0 short sword (44, 17, D:1) a +0 club a ball python skeleton (59, -1, D:1) 3 throwing nets (59, 5, D:1) a +0 short sword 5 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -30, D:2) a ball python skeleton (4, -40, D:2) a hobgoblin skeleton (7, -11, D:2) 5 stones (8, -16, D:2) a ball python corpse (skeletalised by now) (14, -42, D:2) 5 stones (14, -30, D:2) a +0 club (15, -30, D:2) a +0 club a kobold skeleton (23, -49, D:2) a +0 club 4 stones (24, -17, D:2) a bat skeleton (27, -10, D:2) a +0 ring mail (32, -27, D:2) a maw talisman (34, -33, D:2) a +0 dagger a rat skeleton a frilled lizard skeleton (34, -30, D:2) a wand of digging (5) (35, -13, D:2) a +0 dagger (38, -47, D:2) a bat skeleton (38, -9, D:2) a +0 whip (40, -42, D:2) the +11 dagger of Dishonour {flame, rC- Will+ Str+8 SInv} Str+8: It affects your strength (+8). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 whip a goblin skeleton (47, -47, D:2) 5 stones (52, -44, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (0, 14, D:3) a +0 trident (7, -17, D:3) a book of Chaos (12, -11, D:3) a quokka corpse (skeletalised by now) (12, -6, D:3) a +0 falchion (16, -16, D:3) a scroll of torment (17, -2, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (22, -7, D:3) a +0 mace a wand of charming (8) (22, -3, D:3) a +0 whip (23, -3, D:3) a +1 whip of electrocution (24, -7, D:3) a +0 leather armour (24, -2, D:3) a +0 whip (26, -13, D:3) 3 curare-tipped darts (26, -12, D:3) a bat corpse (skeletalised by now) (30, -12, D:3) an adder corpse (skeletalised by now) (31, 10, D:3) a +0 mace a +0 scale mail (33, 5, D:3) a bat skeleton (40, -10, D:3) a +0 sling (47, -13, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -12, D:4) a ball python corpse (skeletalised by now) (3, -27, D:4) a +2 long sword of electrocution (6, -16, D:4) a beast talisman (12, -14, D:4) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) an iguana corpse (skeletalised by now) (12, -12, D:4) a ball python corpse (skeletalised by now) (15, 0, D:4) 7 stones (21, 16, D:4) a rat corpse (skeletalised by now) (22, 13, D:4) a potion of degeneration a potion of lignification (22, 17, D:4) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, 3, D:4) a +0 short sword (23, 15, D:4) a rat corpse (skeletalised by now) (24, 14, D:4) a river rat corpse (skeletalised by now) (28, 11, D:4) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (0, 1, Sewer) a rat corpse (skeletalised by now) (3, 0, Sewer) a rat corpse (skeletalised by now) (6, -2, Sewer) a frilled lizard corpse (skeletalised by now) (6, -1, Sewer) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (7, 0, Sewer) a rat corpse (skeletalised by now) (10, 25, Sewer) a ball python corpse (12, 12, Sewer) a serpent talisman (19, -14, Sewer) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, -13, Sewer) a ball python corpse (skeletalised by now) (19, 12, Sewer) a rat corpse (20, -13, Sewer) a rat corpse (skeletalised by now) (21, 21, Sewer) a rat corpse (22, 21, Sewer) a rat corpse (23, -10, Sewer) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, -3, Sewer) a rat corpse (skeletalised by now)