qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 8, D:1) 3 throwing nets (9, 2, D:1) a frilled lizard corpse (skeletalised by now) (10, 4, D:1) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a hobgoblin skeleton (10, 31, D:1) a +0 club a +0 whip a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, -5, D:1) a hobgoblin skeleton (11, 24, D:1) a frilled lizard corpse (skeletalised by now) (22, -8, D:1) a ball python skeleton (24, 0, D:1) a +0 falchion (26, -17, D:1) a +0 falchion (27, 4, D:1) a +2 short sword of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (2, 32, D:2) a +0 leather armour (8, 21, D:2) the +0 plate armour of Bachoa {rF+ Str+2 Int+3 Dex+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (11, 27, D:2) a +0 club (13, 3, D:2) a +0 ring mail (14, 12, D:2) a +0 pair of gloves (15, 24, D:2) a rat corpse (skeletalised by now) (18, -2, D:2) a hobgoblin corpse (19, 23, D:2) a +0 leather armour (27, -9, D:2) a +0 flail of protection (unseen) (28, -10, D:2) a +0 flail a jackal corpse a jackal corpse (29, -7, D:2) a +0 club a goblin corpse (35, -5, D:2) a large rock