Dungeon Crawl Stone Soup version 0.33-a0-148-gc1924735fe (webtiles) character file. Game seed: 13823007884798193261 46 qw the Cudgeller (level 3, -1/39 HPs) Began as an Oni Gladiator on Sept 26, 2024. Slain by a gnoll ... wielding a +0 halberd (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (963 turns). qw the Cudgeller (Oni Gladiator) Turns: 963, Time: 00:00:47 Health: -1/39 AC: 3 Str: 20 XL: 3 Next: 66% Magic: 3/3 EV: 9 Int: 9 God: Gold: 49 SH: 0 Dex: 10 Spells: 2/2 levels left rFire + . . a - +0 flail rCold + . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + h - ring of protection from fire HPRegen 0.26/turn k - ring of protection from cold MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: + Level 3.8 Fighting - Level 4.0 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat Jewellery e - a ring of positive energy h - a ring of protection from fire (left hand) k - a ring of protection from cold (right hand) Potions i - a potion of enlightenment Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your Maces & Flails skill increases to level 4! You closely miss the gnoll. You headbutt the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. The gnoll barely misses you. You sock the gnoll! You kill the gnoll! Things that are here: a +0 flail; a +0 dagger; a goblin corpse A gnoll comes into view. It is wielding a +0 whip. QW(951): STEPPING ~*~*~tactically~*~*~ (retreating). QW(952): STEPPING ~*~*~tactically~*~*~ (retreating). You see here a hobgoblin corpse. QW(953): STEPPING ~*~*~tactically~*~*~ (retreating). You see here a hobgoblin corpse. QW(954): STEPPING ~*~*~tactically~*~*~ (retreating). QW(956): STEPPING ~*~*~tactically~*~*~ (retreating). The gnoll hits you from afar with a +0 halberd. You see here a hobgoblin corpse. QW(957): STEPPING ~*~*~tactically~*~*~ (retreating). The gnoll misses you. You see here a hobgoblin corpse. You barely miss the gnoll. Your headbutt misses the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 halberd! The gnoll closely misses you. The gnoll hits you with a +0 whip! You barely miss the gnoll. Your headbutt misses the gnoll. The gnoll completely misses you. x2 You hit the gnoll. You headbutt the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll closely misses you. You sock the gnoll! You kill the gnoll! The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! You sock the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 halberd. You die... .. .. #. #############. #####...........#.## ......#########.#..##+#.## ......# #%##........ .....(# #.@))..$.... ......# #.g#........ ......# #..#..#.#.## ......# #..#..# # ......# #..#... ......# #..#.##. ......# #..#.# .# ......# ...#.# # ####### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An endoplasm (D:1) 6 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) 4 ball pythons (D:1) 2 bats (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | QW: Version: 0.4-a-105-gd51ae77 0 | D:1 | QW: Game counter: 1026 0 | D:1 | QW: Melee chars always use a shield: true 0 | D:1 | QW: God list: Okawaru 0 | D:1 | QW: Allow faded altars: false 0 | D:1 | QW: Do Orc after clearing D:15: true 0 | D:1 | QW: Do second Lair branch before Depths: true 0 | D:1 | QW: Lair rune preference: random 0 | D:1 | QW: Goals: Normal 0 | D:1 | QW: PLANNING D:1-11 58 | D:1 | Found a faded altar of an unknown god. 71 | D:1 | Reached skill level 3 in Fighting 229 | D:1 | Reached XP level 2. HP: 31/31 MP: 2/2 754 | D:1 | QW: WEARING ring of protection from fire 755 | D:1 | QW: WEARING ring of protection from cold 756 | D:1 | QW: REMOVING +0 hat 761 | D:1 | QW: READING scroll labelled VULYLEN GUAL. 761 | D:1 | QW: IDENTIFYING bubbling brown potion 762 | D:1 | QW: READING scroll labelled AFEFUMULOG. 863 | D:1 | QW: DRINKING 2 fizzy cyan potions. 864 | D:1 | QW: DROPPING 3 throwing nets. 865 | D:1 | QW: DROPPING potion of brilliance. 918 | D:2 | Reached XP level 3. HP: 37/37 MP: 3/3 944 | D:2 | Reached skill level 4 in Maces & Flails 951 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 952 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 953 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 954 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 956 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 957 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 962 | D:2 | HP: 1/39 [gnoll/+0 halberd (13)] 963 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, angelslayer_ecumenical_altar_simple_liquid D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.8 Maces & Flails | 4 | 4.0 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 74 Headbutt || 7 Throw: Large rock || 4 Use: Scroll || 2 Potion || 1 Armour: Robe || 45 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------