qw Level 1 of the Dungeon [Shop] Jeziusu's Weapon Emporium a +2 vampiric short sword (210 gold) 3 stones (3 gold) a +0 club (10 gold) a +0 dagger (20 gold) the +1 shortbow of Solemn Valiance {heavy, Str+8} (342 gold) Str+8: It affects your strength (+8). a +0 mace (30 gold) 4 poisoned darts (24 gold) a +2 heavy war axe (183 gold) (0, 0, D:1) a rat skeleton (0, 3, D:1) a frilled lizard corpse (skeletalised by now) (6, -26, D:1) a rat corpse (skeletalised by now) (13, -21, D:1) a frilled lizard skeleton (15, -18, D:1) 7 stones (17, 7, D:1) a quokka skeleton (20, -5, D:1) a frilled lizard corpse (skeletalised by now) (30, 8, D:1) a +1 short sword of freezing (31, -13, D:1) a +0 trident (35, 3, D:1) a +0 ring mail (35, 16, D:1) a book of Misfortune (37, 3, D:1) a +0 dagger (39, 1, D:1) a +0 dagger a +0 dagger (40, -18, D:1) a +0 whip (40, 1, D:1) a hobgoblin skeleton (45, -14, D:1) a rat skeleton (46, -13, D:1) a +0 whip a kobold skeleton (49, 1, D:1) a rat skeleton (53, -21, D:1) a hobgoblin corpse (skeletalised by now) (59, -8, D:1) 3 throwing nets Level 2 of the Dungeon [Shop] Xeprusm's Antique Armour Shoppe (Shop contents are unknown) (0, 0, D:2) a +0 war axe (9, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 3, D:2) a hobgoblin corpse (skeletalised by now) (13, -2, D:2) a +0 sling (20, 12, D:2) a potion of lignification (24, 36, D:2) a ball python corpse (skeletalised by now) (32, 8, D:2) a bat skeleton (35, 20, D:2) a scroll of vulnerability (35, 24, D:2) a +0 short sword (37, 11, D:2) 6 stones Level 3 of the Dungeon [Shop] Qobris's Jewellery Boutique an amulet of reflection (300 gold) the ring "Ziotogaq" {rF+ rC+ Str-3 Slay+4} (495 gold) [ring of protection from cold] Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF+: It protects you from fire. rC+: It protects you from cold. the amulet of Qazlal's Hope {RegenMP+ rCorr Dex+4} (510 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. an amulet of faith (400 gold) a +6 ring of dexterity (360 gold) a ring of wizardry (300 gold) an amulet of magic regeneration (300 gold) an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) a blade talisman (300 gold) (3, 11, D:3) a potion of lignification (5, 42, D:3) an amulet of magic regeneration (7, 12, D:3) a granite talisman (17, 42, D:3) a +0 dagger a goblin skeleton (18, 28, D:3) 4 curare-tipped darts (18, 43, D:3) a +0 dagger a +0 club a goblin skeleton (19, 40, D:3) a +0 dagger a goblin skeleton (19, 46, D:3) an adder skeleton (19, 47, D:3) a +0 club (19, 48, D:3) a +0 dagger a hobgoblin skeleton (19, 50, D:3) a +0 dagger (20, 48, D:3) a +0 short sword a +0 animal skin a +0 helmet (20, 49, D:3) a +0 dagger a hobgoblin skeleton a goblin skeleton a ball python skeleton (27, 38, D:3) a +0 leather armour (30, 18, D:3) a +0 club (31, 23, D:3) 2 stones (37, 54, D:3) a +0 dagger a goblin skeleton (39, 22, D:3) a frilled lizard skeleton (39, 26, D:3) a +0 club an orc skeleton (40, 22, D:3) a +0 dagger a +0 robe an orc skeleton (43, 23, D:3) a +0 short sword a +0 short sword an orc skeleton (43, 37, D:3) a scroll of amnesia (44, 23, D:3) a +0 dagger an orc skeleton (47, 10, D:3) a +0 war axe (47, 14, D:3) a scroll of vulnerability (49, 34, D:3) a book of Spectacle Level 4 of the Dungeon (0, 0, D:4) 6 poisoned darts (5, 20, D:4) a +0 club (14, -5, D:4) a +0 pair of gloves (16, 7, D:4) a potion of brilliance (17, -5, D:4) a hound corpse (skeletalised by now) (21, 16, D:4) a +0 dagger (25, 20, D:4) 9 stones (32, 21, D:4) a +0 mace (37, 23, D:4) a quokka skeleton (39, 17, D:4) a book of Burglary (41, 5, D:4) a +0 pair of boots (44, -4, D:4) a book of Displacement (45, 18, D:4) a book of Necromancy (46, 0, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Seut's Fire Supplies a ring of protection from fire (325 gold) Rimal's Guide on Wildfire (520 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Inner Flame Hexes/Fire 3 d - Flame Wave Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 the Grimoire of Heat (390 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 a ring of fire (325 gold) a staff of fire (325 gold) a +2 ring mail of fire resistance (273 gold) a wand of flame (12) (109 gold) (0, 0, D:5) a large rock (0, 2, D:5) a +0 dagger a +2 robe of willpower (6, 10, D:5) a +0 leather armour (15, 22, D:5) a +0 ring mail (32, 20, D:5) a +0 halberd (32, 21, D:5) a +0 spear a gnoll corpse (skeletalised by now) (32, 23, D:5) a +0 whip a +0 robe (33, 19, D:5) a +0 whip a gnoll corpse (skeletalised by now) (36, 15, D:5) a -3 dagger of freezing (39, 36, D:5) an adder corpse (skeletalised by now) an ogre corpse (skeletalised by now)