qw Level 1 of the Dungeon (2, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 26, D:1) a +0 spear (5, 17, D:1) a beast talisman (6, 20, D:1) a +0 whip a stone a bat skeleton a kobold skeleton (11, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (14, 13, D:1) a rat corpse (skeletalised by now) (16, -5, D:1) a rat skeleton a jackal skeleton a jackal skeleton a jackal skeleton (16, 7, D:1) 3 throwing nets (17, -14, D:1) a frilled lizard corpse (skeletalised by now) (17, 10, D:1) 5 poisoned darts (20, -3, D:1) a +0 dagger (24, -11, D:1) a +0 club a kobold skeleton (28, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -2, D:1) a hobgoblin corpse (skeletalised by now) (37, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, 2, D:1) a +0 club (42, 22, D:1) a +0 pair of boots (43, 20, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (45, 10, D:1) 4 stones (46, -6, D:1) a +0 ring mail (47, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a large rock (5, 4, D:2) a +1 dagger of electrocution (14, 7, D:2) a +0 hand axe (21, -1, D:2) a +2 short sword of flaming