qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 6, D:1) a +0 rapier (8, 33, D:1) a +0 chain mail (14, 7, D:1) a rat skeleton (14, 8, D:1) a frilled lizard skeleton a rat skeleton a ball python skeleton (19, 18, D:1) a +0 ring mail (21, 41, D:1) a +0 spear 10 stones a +0 robe (22, 1, D:1) 4 stones (26, 10, D:1) a rat skeleton (35, 37, D:1) a jackal corpse (skeletalised by now) (36, 37, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 15, D:1) 4 stones (44, 13, D:1) a +0 club a goblin skeleton (44, 14, D:1) a rat skeleton (45, 4, D:1) a rat skeleton (45, 41, D:1) a +0 whip (48, 17, D:1) a book of Conjurations (55, 10, D:1) a quokka skeleton (55, 14, D:1) a +0 robe (60, 25, D:1) a rat corpse (skeletalised by now) (61, 16, D:1) a potion of invisibility 3 throwing nets Level 2 of the Dungeon (7, -10, D:2) an Everburning Encyclopedia (12, -6, D:2) a +0 dagger (14, 30, D:2) a +0 short sword (16, 14, D:2) a +0 spear (23, -9, D:2) a book of Spatial Translocations (29, 6, D:2) the +2 dagger "Oteth" {flame, rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. (41, 21, D:2) a hobgoblin corpse (skeletalised by now) (44, -8, D:2) a ball python corpse (skeletalised by now) (44, 6, D:2) a +0 club (46, 21, D:2) a +0 short sword (48, -4, D:2) a +0 leather armour (49, 1, D:2) a +0 leather armour (51, 6, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Quiss's Jewellery Shop a +5 ring of evasion (360 gold) an amulet of faith (400 gold) a ring of resist corrosion (200 gold) a ring of protection from fire (250 gold) a ring of willpower (250 gold) the ring of Moodiness {rElec rF+++ Wiz Str-5 Dex-5} (580 gold) [ring of wizardry] It improves your spell success rate. Str-5: It affects your strength (-5). Dex-5: It affects your dexterity (-5). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. the ring of Pasutse {Fire ^Drain rElec Slay+5 Stlth+} (572 gold) [ring of fire] Fire: It enhances your fire magic. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. an amulet of faith (400 gold) (0, 0, D:3) a potion of curing (5, 3, D:3) 6 gold pieces (13, 17, D:3) a quokka corpse (skeletalised by now) (25, -5, D:3) a hobgoblin corpse (skeletalised by now) (25, -3, D:3) a quokka corpse (skeletalised by now) (26, -9, D:3) a +0 club (26, 33, D:3) a +0 buckler (27, 3, D:3) 7 stones (28, 29, D:3) a +0 club (29, 19, D:3) a +0 sling (29, 25, D:3) 3 stones (29, 31, D:3) a +0 ring mail (36, 12, D:3) a rat corpse (skeletalised by now) (37, 13, D:3) a +0 flail a +0 scale mail (38, 22, D:3) a +0 dagger