qw Level 1 of the Dungeon (0, 0, D:1) 7 gold pieces a +0 club a +0 sling 6 poisoned darts (2, 23, D:1) a hobgoblin skeleton (3, 14, D:1) a ball python skeleton (5, 29, D:1) a rat skeleton (6, 22, D:1) a book of Geomancy (10, 15, D:1) a +0 ring mail (11, 20, D:1) a +0 club (12, 0, D:1) a frilled lizard skeleton (12, 2, D:1) a +0 whip (19, -5, D:1) 3 stones (21, 4, D:1) a +0 club (23, 6, D:1) a +0 dagger (36, 24, D:1) 5 stones (41, 13, D:1) a ball python corpse (skeletalised by now) (45, 23, D:1) a rat corpse (skeletalised by now) (45, 24, D:1) a +0 dagger 5 stones (46, 24, D:1) a hobgoblin corpse (skeletalised by now) (49, 27, D:1) a +0 whip of flaming a kobold corpse Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (7, 1, D:2) an adder corpse (skeletalised by now) (9, -1, D:2) 3 throwing nets (14, 0, D:2) a +0 hand axe a +0 ring mail (18, -4, D:2) a potion of curing