qw Level 1 of the Dungeon (5, 8, D:1) 2 potions of ambrosia 3 throwing nets (7, 8, D:1) a +0 leather armour (11, 29, D:1) a bat corpse (skeletalised by now) (17, 4, D:1) a +0 whip (24, 11, D:1) a hobgoblin skeleton (27, 10, D:1) a +0 rapier (34, 36, D:1) 7 stones (35, 29, D:1) a +0 club a +0 club a ball python skeleton a goblin skeleton a frilled lizard skeleton (35, 38, D:1) a +0 spear (39, 11, D:1) a +0 mace (39, 48, D:1) a +0 dagger (40, 40, D:1) a +0 dagger (42, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 41, D:1) a jackal corpse (skeletalised by now) (45, 43, D:1) 2 poisoned darts a +0 club 5 stones a +0 club a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 9, D:1) a +0 dagger (48, 46, D:1) a +0 dagger (49, 25, D:1) a frilled lizard corpse (skeletalised by now) (49, 49, D:1) a book of Callings (50, 25, D:1) a +0 ring mail (50, 47, D:1) a +0 robe (53, 5, D:1) a frilled lizard corpse (skeletalised by now) (56, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 throwing nets (2, 0, D:2) a +0 halberd (8, -8, D:2) a large rock (24, -8, D:2) an adder corpse (24, -5, D:2) a +0 quarterstaff (24, -4, D:2) a +0 mace (25, -5, D:2) a maw talisman (36, 5, D:2) a ball python corpse