Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 9311337589023575112 67 qw the Trooper (level 4, -3/49 HPs) Began as an Oni Gladiator on Sept 27, 2024. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:01:01 (1900 turns). qw the Trooper (Oni Gladiator) Turns: 1900, Time: 00:01:02 Health: -3/49 AC: 3 Str: 20 XL: 4 Next: 16% Magic: 4/4 EV: 9 Int: 9 God: Gold: 64 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... h - amulet of regeneration Stlth + (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: - Level 4.3 Fighting + Level 4.1 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat Jewellery h - an amulet of regeneration (around neck) Wands d - a wand of flame (12) (quivered) Scrolls f - a scroll of teleportation m - a scroll of vulnerability {unknown} Potions g - a potion of curing i - a potion of mutation {unknown} j - a potion of haste {unknown} k - a potion of heal wounds {unknown} l - 2 potions of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The goblin shouts! You sock the hobgoblin! You kill the hobgoblin! You hear a shout! x2 A goblin comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 dagger. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is almost dead. The goblin hits you but does no damage. A goblin comes into view. It is wielding a +0 club. You barely miss the goblin. The goblin is almost dead. The goblin hits you but does no damage. x2 A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 dagger. The goblin closely misses you. You barely miss the goblin. The goblin is almost dead. The goblin shouts! You hear a shout! The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! The goblin hits you with a +0 dagger. You throw a large rock. The large rock closely misses the ogre. The goblin barely misses you. The ogre hits you with a +0 giant club!! The goblin barely misses you. QW(1900): EVOKING wand of flame (13) at -1,-1 (ogre; floor). Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre The puff of flame hits the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##......#.#... (.. #.' #...#.#.#.#... ....#. ##.##.#.#.#... ....#.######.##.#.#.#... ..................#... ..g.###.....(........ #.g #.#.##...#.#... .#..#gO###.#.####...#... .....gg@............. .#..#.####.######.... # #.# . #.# #.# #.# #.# #.# #.# You could see an ogre and 5 goblins. Vanquished Creatures An iguana (D:3) 3 ball pythons (D:1) 5 endoplasms 6 giant cockroaches 6 hobgoblins 3 kobolds (D:1) A quokka (D:1) 3 bats A frilled lizard (D:2) 2 goblins (D:3) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | QW: Version: 0.4-a-105-gd51ae77 0 | D:1 | QW: Game counter: 1373 0 | D:1 | QW: Melee chars always use a shield: true 0 | D:1 | QW: God list: Okawaru 0 | D:1 | QW: Allow faded altars: false 0 | D:1 | QW: Do Orc after clearing D:15: true 0 | D:1 | QW: Do second Lair branch before Depths: true 0 | D:1 | QW: Lair rune preference: random 0 | D:1 | QW: Goals: Normal 0 | D:1 | QW: PLANNING D:1-11 69 | D:1 | Reached skill level 3 in Fighting 205 | D:1 | Reached XP level 2. HP: 31/31 MP: 2/2 747 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 791 | D:1 | Reached XP level 3. HP: 33/37 MP: 3/3 961 | D:1 | QW: REMOVING +0 hat 966 | D:1 | QW: READING scroll labelled BOASIER YMONIST. 967 | D:1 | QW: READING scroll labelled SYRUNO MU ZOWI. 968 | D:1 | QW: READING scroll labelled YZXIECLOOSCH. 972 | D:1 | QW: DROPPING 3 throwing nets. 1101 | D:2 | Found a faded altar of an unknown god. 1546 | D:2 | QW: WEARING amulet of regeneration 1551 | D:2 | QW: READING scroll labelled MUFFYG DUXIQIFE. 1551 | D:2 | QW: IDENTIFYING dark potion 1613 | D:3 | QW: FLEEEEING towards -25,-6 (stone_stairs_up_iii) 1647 | D:3 | Reached XP level 4. HP: 49/49 MP: 4/4 1707 | D:3 | Identified the +0 leather armour "Haosoar" {Fly rF++ Will- | Dex-3} 1893 | D:3 | Noticed an ogre 1900 | D:3 | QW: EVOKING wand of flame (13) at -1,-1 (ogre; floor). 1900 | D:3 | Slain by an ogre Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, minmay_liquid_box D:3: layout_basic, minmay_ogre_servants Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.3 Maces & Flails | 4 | 4.1 Throwing | | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 61 | 15 || 76 Headbutt | 11 | || 11 Throw: Large rock | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | 4 | || 4 Armour: Robe | 29 | 15 || 44 Dodge: Dodged | 19 | 9 || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 94 | 2 | 2.1 | 35 | 1 | 2.8 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 46 | 2 | 4.2 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------