qw Level 1 of the Dungeon (0, 0, D:1) 3 throwing nets (4, -2, D:1) a +0 club (5, 27, D:1) a rat corpse (skeletalised by now) (6, 1, D:1) 6 stones (10, 1, D:1) a quokka skeleton (17, 5, D:1) a +0 dagger (20, 6, D:1) a bat skeleton (23, -5, D:1) a frilled lizard corpse (skeletalised by now) (29, 29, D:1) a +0 ring mail (40, 13, D:1) 5 stones (43, -3, D:1) a +1 ring mail of willpower (44, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (11, 0, D:2) a +0 club (13, 0, D:2) a +0 scale mail (17, -6, D:2) a +0 chain mail a +0 hand axe the human skeleton of Terence (18, -6, D:2) a +0 club (21, -15, D:2) a +0 dagger (22, -6, D:2) a +0 ring mail (25, -10, D:2) a quokka skeleton (34, -12, D:2) a +0 whip 4 stones (43, -11, D:2) a rat corpse (skeletalised by now) (43, -1, D:2) a +2 heavy hand axe (44, 3, D:2) a +0 dagger (50, 6, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 0, D:3) a large rock a +0 dagger an orc corpse