Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 13019763175165205318 79 qw the Cudgeller (level 4, -1/48 HPs) Began as an Oni Gladiator on Sept 27, 2024. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:10 (1965 turns). qw the Cudgeller (Oni Gladiator) Turns: 1965, Time: 00:01:11 Health: -1/48 AC: 3 Str: 20 XL: 4 Next: 37% Magic: 4/4 EV: 9 Int: 9 God: Gold: 92 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, invisible A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: - Level 4.2 Fighting + Level 4.4 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat g - a scarf of repulsion Scrolls d - a scroll of vulnerability {unknown} e - a scroll of identify i - a scroll of enchant weapon {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund is moderately wounded. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. You barely miss Sigmund. Your headbutt misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. You sock Sigmund! Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You hit Sigmund. You headbutt Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe. You barely miss Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. You are confused. Sigmund completely misses you. Sigmund hits you with a +0 scythe! QW(1962): DRINKING silvery potion. It was a potion of brilliance. You feel clever all of a sudden. Sigmund hits you with a +0 scythe. QW(1963): DRINKING purple potion. It was a potion of invisibility. You fade into invisibility! You feel less confused. You closely miss Sigmund. Sigmund is almost dead. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is almost dead. Sigmund gestures at you while chanting. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. # ..#############.# ###.###### #.# ..... ..# #.# #..#.##.# ########.# #.......# #........## #....##.####.####..... # #.........# #.##.# #.#..#@##.###### #.##.# #......@..# #.##.. ####......# #.##.. ######## #..... ##.... #.... #.... ##... ###. #.. You could see Sigmund (unable to see you). Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 2 endoplasms 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 7 jackals (D:2) 6 kobolds 2 ball pythons 2 bats (D:1) A frilled lizard (D:2) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | QW: Version: 0.4-a-105-gd51ae77 0 | D:1 | QW: Game counter: 1478 0 | D:1 | QW: Melee chars always use a shield: true 0 | D:1 | QW: God list: Okawaru 0 | D:1 | QW: Allow faded altars: false 0 | D:1 | QW: Do Orc after clearing D:15: true 0 | D:1 | QW: Do second Lair branch before Depths: true 0 | D:1 | QW: Lair rune preference: random 0 | D:1 | QW: Goals: Normal 0 | D:1 | QW: PLANNING D:1-11 40 | D:1 | Reached skill level 3 in Fighting 59 | D:1 | You fall into a shaft and drop 1 floor! 93 | D:2 | QW: REMOVING +0 hat 98 | D:2 | QW: DROPPING 3 throwing nets. 316 | D:1 | Reached XP level 2. HP: 29/31 MP: 2/2 336 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 337 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 338 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 339 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 340 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 341 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 363 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 364 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 365 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 366 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 384 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 437 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 438 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 439 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 596 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1018 | D:1 | QW: READING scroll labelled JUESIF XEIS. 1074 | D:1 | QW: READING scroll labelled PACUEQ NOKHLEUF. 1074 | D:1 | QW: IDENTIFYING fuming amethyst potion 1075 | D:1 | QW: READING scroll labelled XYUXZE ONAD. 1178 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1186 | D:2 | Reached XP level 3. HP: 35/37 MP: 3/3 1270 | D:2 | QW: FLEEEEING towards -17,13 (stone_stairs_up_ii) 1626 | D:2 | QW: FLEEEEING towards -26,-15 (stone_stairs_up_ii) 1627 | D:2 | QW: FLEEEEING towards -26,-14 (stone_stairs_up_ii) 1628 | D:2 | QW: FLEEEEING towards -25,-13 (stone_stairs_up_ii) 1629 | D:2 | QW: FLEEEEING towards -24,-13 (stone_stairs_up_ii) 1630 | D:2 | QW: FLEEEEING towards -23,-13 (stone_stairs_up_ii) 1631 | D:2 | QW: FLEEEEING towards -22,-13 (stone_stairs_up_ii) 1632 | D:2 | QW: FLEEEEING towards -21,-12 (stone_stairs_up_ii) 1633 | D:2 | QW: FLEEEEING towards -20,-11 (stone_stairs_up_ii) 1634 | D:2 | QW: FLEEEEING towards -19,-11 (stone_stairs_up_ii) 1635 | D:2 | QW: FLEEEEING towards -18,-10 (stone_stairs_up_ii) 1636 | D:2 | QW: FLEEEEING towards -17,-9 (stone_stairs_up_ii) 1637 | D:2 | QW: FLEEEEING towards -16,-8 (stone_stairs_up_ii) 1638 | D:2 | QW: FLEEEEING towards -15,-8 (stone_stairs_up_ii) 1639 | D:2 | QW: FLEEEEING towards -14,-7 (stone_stairs_up_ii) 1640 | D:2 | QW: FLEEEEING towards -13,-6 (stone_stairs_up_ii) 1641 | D:2 | QW: FLEEEEING towards -12,-7 (stone_stairs_up_ii) 1642 | D:2 | QW: FLEEEEING towards -11,-8 (stone_stairs_up_ii) 1643 | D:2 | QW: FLEEEEING towards -10,-8 (stone_stairs_up_ii) 1644 | D:2 | QW: FLEEEEING towards -9,-8 (stone_stairs_up_ii) 1650 | D:2 | Reached XP level 4. HP: 21/48 MP: 4/4 1651 | D:2 | HP: 10/48 [gnoll/+0 spear (3)] 1652 | D:2 | QW: DRINKING potion of curing. 1942 | D:2 | Noticed Sigmund 1943 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1949 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1950 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 1961 | D:2 | HP: 8/48 [Sigmund/+0 scythe (9)] 1962 | D:2 | QW: DRINKING silvery potion. 1963 | D:2 | QW: DRINKING purple potion. 1965 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, minmay_box_of_dots D:2: layout_loops_cross, chequers_serial_rivers_marsh, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.2 Maces & Flails | 4 | 4.4 Throwing | | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 90 | 26 || 116 Headbutt | 13 | 1 || 14 Throw: Large rock | 3 | 1 || 4 Use: Scroll | 3 | || 3 Potion | | 3 || 3 Armour: Robe | 66 | 25 || 91 Dodge: Dodged | 48 | 9 || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 109 | 4 | 3.5 | 36 | 2 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 26 | 4 | 13.3 | 16 | 2 | 11.1 D:2 | 83 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------