Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 3862390157030980876 16 qw the Cudgeller (level 2, 0/31 HPs) Began as an Oni Gladiator on Sept 27, 2024. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (934 turns). qw the Cudgeller (Oni Gladiator) Turns: 934, Time: 00:00:40 Health: 0/31 AC: 3 Str: 17 XL: 2 Next: 58% Magic: 2/2 EV: 9 Int: 9 God: Gold: 45 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: - Level 3.0 Fighting + Level 3.7 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat Scrolls d - a scroll of identify f - a scroll of enchant weapon {unknown} Potions g - a potion of enlightenment Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Message History QW(910): STEPPING ~*~*~tactically~*~*~ (retreating). QW(911): STEPPING ~*~*~tactically~*~*~ (retreating). QW(912): STEPPING ~*~*~tactically~*~*~ (retreating). QW(913): STEPPING ~*~*~tactically~*~*~ (retreating). QW(914): STEPPING ~*~*~tactically~*~*~ (retreating). QW(915): STEPPING ~*~*~tactically~*~*~ (retreating). QW(916): STEPPING ~*~*~tactically~*~*~ (retreating). QW(917): STEPPING ~*~*~tactically~*~*~ (retreating). QW(918): STEPPING ~*~*~tactically~*~*~ (retreating). QW(919): STEPPING ~*~*~tactically~*~*~ (retreating). Terence is nearby! Enter note: You throw a large rock. The large rock closely misses Terence. Terence shouts! Sigmund hits you but does no damage. You completely miss Sigmund. You headbutt Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! Terence hits you with a +0 mace. You thump Sigmund! Sigmund is heavily wounded. Terence hits you but does no damage. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss Terence. Your headbutt misses Terence. Terence hits you but does no damage. Something hits you! You closely miss Terence. Terence completely misses you. You barely miss Terence. Your headbutt misses Terence. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Terence hits you but does no damage. Something hits you. You die... #...###....# #.#.###....#### ...........# #.#.##.....# ######..)..# #.#.##.....# ##....########.#.##.....# #..........##.#........# #....###......#........# #....# ###..#..........# #....######{...........# #.........@.............. o.....#....####@#####.....##.... ~...~.#....@....# #.....# .... ......#....###### ##..<.# ### .......(. #....# ......... .....# #........ #........ )<....... You could see Terence. Vanquished Creatures 2 orcs A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A ball python (D:1) 2 frilled lizards 3 goblins 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | QW: Version: 0.4-a-105-gd51ae77 0 | D:1 | QW: Game counter: 1497 0 | D:1 | QW: Melee chars always use a shield: true 0 | D:1 | QW: God list: Okawaru 0 | D:1 | QW: Allow faded altars: false 0 | D:1 | QW: Do Orc after clearing D:15: true 0 | D:1 | QW: Do second Lair branch before Depths: true 0 | D:1 | QW: Lair rune preference: random 0 | D:1 | QW: Goals: Normal 0 | D:1 | QW: PLANNING D:1-11 46 | D:1 | Reached skill level 3 in Fighting 250 | D:1 | Found a faded altar of an unknown god. 304 | D:1 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 523 | D:1 | Reached XP level 2. HP: 31/31 MP: 2/2 583 | D:1 | QW: REMOVING +0 hat 704 | D:1 | QW: READING scroll labelled DEIXYU YKHUD. 705 | D:1 | QW: READING scroll labelled VOICVE ZAPUUKAUS. 706 | D:1 | QW: READING 2 scrolls labelled QUMEONOASI. 709 | D:1 | QW: READING scroll labelled YFAIFA XUQEQOI. 709 | D:1 | QW: IDENTIFYING cyan potion 710 | D:1 | QW: DRINKING 2 inky potions. 711 | D:1 | QW: DROPPING 3 throwing nets. 735 | D:2 | QW: STAIRDANCE 735 | D:2 | Noticed Terence 790 | D:2 | QW: STAIRDANCE 829 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 831 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 833 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 834 | D:2 | QW: FLEEEEING towards 2,1 (stone_stairs_up_i) 835 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 837 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 842 | D:2 | HP: 7/31 [orc/+0 mace (2)] 843 | D:2 | QW: READING scroll of teleportation. 844 | D:2 | QW: DRINKING potion of curing. 908 | D:2 | Noticed Sigmund 909 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 910 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 911 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 912 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 913 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 914 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 915 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 916 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 917 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 918 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 919 | D:2 | QW: STEPPING ~*~*~tactically~*~*~ (retreating). 934 | D:2 | HP: 2/31 [something/puff of flame (6)] 934 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, kennysheep_another_room, minmay_strange_pillars D:2: cheibrodos_pilgrimage, layout_rooms, basic_altar, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_cb, co_window_corner_b, co_window_broadway_c, co_window_broadway_b, co_window_cross_2, co_window_broadway_a, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Maces & Flails | | 3.7 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 58 Headbutt || 9 Throw: Large rock || 2 Use: Scroll || 5 Potion || 2 Armour: Robe || 47 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 6 | 25.0 | 12 | 2 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 15 | 3 | 16.7 | 10 | 1 | 9.1 D:2 | 3 | 3 | 50.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+-------