Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 6829151218153952571 1 qwertybvn98 the Vexing (level 1, 0/12 HPs) Began as a Kobold Hexslinger on Mar 5, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (65 turns). qwertybvn98 the Vexing (Kobold Hexslinger) Turns: 65, Time: 00:01:29 Health: 0/12 AC: 2 Str: 5 XL: 1 Next: 22% Magic: 2/2 EV: 4 Int: 14 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 3 stones Armour b - a +0 robe (worn) Talismans d - an inkwell talisman Scrolls p - a scroll of poison Skills: + Level 1.1 Fighting + Level 2.6 Ranged Weapons + Level 2.4 Dodging + Level 1.1 Spellcasting + Level 3.1 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! You hear a loud squeak. The jackal bites you. The jackal misses you. The jackal bites you. You encounter a rat. The jackal bites you. The ball python misses you. The ball python barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet misses the jackal. The jackal closely misses you. The jackal bites you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet misses the jackal. The ball python barely misses you. The ball python constricts you. You die... ########## ## #....#.#..####. . ##.##..#..#.##.# .. #..##..#####...# #..###..##.#.##..#### .r.S@......###.### ...hh..#####.##.# ..>....# ##..## . ..###+## #### # #. You could see 2 jackals, a ball python and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qwertybvn98 the Kobold Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 65 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 11 Dodge: Dodged || 14