Dungeon Crawl Stone Soup version 0.33-a0-1640-ga5ed39c99b (webtiles) character file. Game seed: 11888649583307716980 0 raetorn the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on June 13, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (45 turns). raetorn the Poker (Merfolk Gladiator) Turns: 45, Time: 00:00:06 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.08/tile (no ring) MPRegen 0.01/tile %: no passive effects @: explore health, explore mp A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) g - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of teleportation Potions f - a potion of curing Skills: - Level 2.1 Fighting + Level 4.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Zot: 1153 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A hobgoblin comes into view. You reach to attack! The hobgoblin shouts! You puncture the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 12/16 hp. You reach to attack! You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You take 2 damage, and have 10/16 hp. You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 6 damage, and have 4/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You reach to attack! You closely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... #.#........# #.#.#.###### #.#.#.#....# #.#.#.#.ß.## #.#.#.#....+ #...#...#..+ #########''# #.###..####### #......@.jg..# #.#.########.# #. # You could see a gnoll and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raetorn the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D:1 | HP: 12/16 [gnoll/+0 spear (4)] 43 | D:1 | HP: 4/16 [gnoll/+0 spear (6)] 45 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring, serial_shops, nicolae_shop_behind_doors, nicolae_shop_getting_attention, nicolae_shop_gibbet_a_chance Action || total ---------------------------++------- Melee: Trident || 5 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 37 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 37 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts