Dungeon Crawl Stone Soup version 0.33-a0-2060-ge5c9a4ab92 (webtiles) character file. Game seed: 10880849329829428248 7 raetorn the Vexing (level 2, 0/21 HPs) Began as a Barachi Hexslinger on Aug 21, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (55 turns). raetorn the Vexing (Barachi Hexslinger) Turns: 55, Time: 00:00:29 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 8/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring "Bocet" {rElec rN+ rCorr MP+5 Int+6} HPRegen 0.10/tile (no ring) MPRegen 0.07/tile %: no passive effects @: unable to hop, explore health, explore mp, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - the ring "Bocet" (worn) {rElec rN+ rCorr MP+5 Int+6} (You stumbled upon it on level 1 of the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Int+6: It affects your intelligence (+6). Scrolls p - a scroll of poison t - a scroll of teleportation Potions c - a potion of curing Skills: - Level 1.2 Fighting + Level 2.6 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 8% 2 Sigil of Binding Hex 13% N/A 14% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 6% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Zot: 1131 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 4/15 hp. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. The sling bullet hits the dart slug. You kill the dart slug! The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 2! You take 1 damage, and have 3/21 hp. MP restored: 8 Unknown command. Hop to where? Press: ? - help, Dir - move target Okay, then. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/21 hp. Okay, then. Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Okay, then. Unknown command. Hop to where? Press: ? - help, Dir - move target Boing! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/21 hp. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... ### ..# #.# #.# ##.# # ######..#####..# ###...†....h@....# #...####.#..####.# ######...#...# ♣ ###.#.###.# ♣♣♣♣ #...#... .# ...♣####.#.###.### ....##...#... .# .......#.###..## .......#... .#.. You could see a jackal. Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raetorn the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Acquired the ring "Bocet" {rElec rN+ rCorr MP+5 Int+6} 16 | D:1 | HP: 14/15 [jackal (1)] 20 | D:1 | HP: 6/15 [jackal (1)] 27 | D:1 | HP: 9/15 [jackal (1)] 32 | D:1 | HP: 12/15 [jackal (1)] 40 | D:1 | HP: 7/15 [jackal (1)] 46 | D:1 | HP: 2/15 [jackal (2)] 47 | D:1 | Reached XP level 2. HP: 3/21 MP: 3/3 51 | D:1 | HP: 2/21 [jackal (2)] 55 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, hangedman_abyss_or_decor_stabs Action || total ---------------------------++------- Fire: Sling || 22 Ability: Hop || 1 Armour: Robe || 24 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 13 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 13 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts