ragersolutions Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 5, D:1) a +0 quarterstaff (6, 26, D:1) 5 boomerangs (9, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 4, D:1) 7 stones (13, 21, D:1) a +0 hand axe (16, 9, D:1) a +0 dagger a goblin skeleton (21, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 12, D:1) a +0 leather armour (21, 14, D:1) a +0 quarterstaff (31, -5, D:1) a +0 dagger a +0 club 5 stones a kobold skeleton (32, 9, D:1) a bat corpse (skeletalised by now) (32, 10, D:1) a bat corpse (skeletalised by now) (33, 36, D:1) a +0 short sword (38, -5, D:1) a +0 mace (39, 16, D:1) a bat corpse (skeletalised by now) (39, 18, D:1) a scarab talisman (45, 35, D:1) a rat corpse (46, 36, D:1) a +0 club an adder corpse (54, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a potion of enlightenment (3, 0, D:2) a +0 long sword (8, -10, D:2) a potion of heal wounds