Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 5024425687039645392 9 ragersolutions the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on May 23, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (456 turns). ragersolutions the Conjurer (Draconian Conjurer) Turns: 456, Time: 00:01:06 Health: -1/20 AC: 9 Str: 9 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . b - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... c - +4 ring of protection Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 pair of gloves (worn) Jewellery c - a +4 ring of protection (worn) f - a ring of willpower Scrolls d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Mercury Arrow Conj/Alch 18% 2d6 11% 2 Launch Clockwork Bee Frge 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Eringya's Surprising Cr Summ 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The hobgoblin hits you. The endoplasm barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. The endoplasm freezes you. You are frozen. You feel yourself slow down. You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You feel yourself speed up. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .... ## .# ......... .. #.# ........# #. #.# ........###.#..####.# ........#.......@...### ........###.#..##J#..... ........# #.#..##.#)###.# ........# #.#...........# ..#####.# #.##.####.##### ........# #.##.#.##.### ..#####.###.##.#......# ..#...............#.#.### ..#.###.###.##.#..#.#...# You could see an endoplasm. Vanquished Creatures 3 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ragersolutions the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 448 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/5 456 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, minmay_cupped Action || total ---------------------------++------- Melee: Unarmed || 8 Punch || 1 Cast: Magic Dart || 19 Armour: Skin || 8 Dodge: Dodged || 8