Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 15777825982789132161 57 raguz the Conjurer (level 3, -8/24 HPs) Began as a Demonspawn Conjurer on Oct 5, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (1954 turns). raguz the Conjurer (Demonspawn Conjurer) Turns: 1954, Time: 00:03:56 Health: -8/24 AC: 3 Str: 7 XL: 3 Next: 73% Magic: 13/15 EV: 16 Int: 20 God: Gold: 93 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . f - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: agile A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 whip (weapon) Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) Jewellery j - a ring of magical power (worn) Scrolls d - 2 scrolls of vulnerability {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} i - 2 scrolls of blinking {unknown} Potions b - a potion of magic e - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Alistair's Walking Alem Alch/Frge 2% N/A 99% 5 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The searing ray misses the hobgoblin. The hobgoblin shouts! The searing ray misses the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. You now have 93 gold pieces (gained 15). Found a robe. You see here a +0 robe. You see here a +0 robe. There is a stone staircase leading up here. Things that are here: a +0 club; a +0 sling Found a hammer. Found a runed translucent door. You open the door. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You focus on the pain. You feel your power returning. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel agile all of a sudden. Crazy Yiuf draws strength from your wounds! The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #.#.# ##### ##### #######...# #....##...# ##### #..>.##...# #).÷# #....##..)# #...# #....^....# ... #....##)### #j# ###.....### ♣@♣♣ #.......# ♣♣.♣ #####......# ♣.♣♣ #..........# ♣♣.♣ #.##....#..# ♣♣.♣♣ #.#.#...#..# ♣♣...♣ ..#.###.#### ♣....♣ ..#.# #....# #....# ..#.# #...## #....# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 2 dart slugs 6 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals (D:1) 3 quokkas 3 ball pythons 3 bats (D:1) 4 frilled lizards 5 goblins 3 kobolds 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 272 | D:1 | Learned a level 2 spell: Searing Ray 613 | D:1 | Found Gekleov's Vocational Training. 729 | D:1 | Found a faded altar of an unknown god. 1017 | D:2 | Reached skill level 5 in Conjurations 1088 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1947 | D:2 | Noticed Crazy Yiuf 1953 | D:2 | HP: 1/24 [Crazy Yiuf/+4 quarterstaff of chaos (9)] 1954 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms, hellmonk_ecumenical_altar_zigzags, nicolae_shop_vocational D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Club || 14 Cast: Magic Dart || 72 Searing Ray || 8 Armour: Robe || 16 Dodge: Dodged || 21 Form: || 1 Quill || 1