Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 9914559866898114037 865 raguz the Destroyer (level 8, -10/46 HPs) Began as an Octopode Conjurer on Feb 15, 2026. Mangled by a sun demon (15 damage) ... summoned by a kobold demonologist ... on level 5 of the Dungeon. The game lasted 00:07:48 (4091 turns). raguz the Destroyer (Octopode Conjurer) Turns: 4091, Time: 00:07:49 Health: -10/46 AC: 1 Str: 6 XL: 8 Next: 3% Magic: 3/11 EV: 12 Int: 23 God: Gold: 179 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . (100%) f - +3 short sword (venom) rCold + . . (50%) c - orb {Pyromania} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons f - a +3 short sword of venom (weapon) Missiles e - 3 poisoned darts Armour c - an orb of pyromania (worn) Jewellery d - a ring of protection from cold (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} W - 2 scrolls of brand weapon m - a scroll of fog {unknown} o - a scroll of teleportation {unknown} q - a scroll of enchant armour {unknown} Potions g - a potion of magic w - 3 potions of heal wounds e - a potion of enlightenment j - a potion of brilliance {unknown} k - a potion of lignification {unknown} l - 2 potions of might {unknown} n - a potion of resistance {unknown} a - 2 potions of ambrosia s - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 9.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 17% 4 Curse of Agony Necr 2% N/A 98% 5 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the kobold demonologist! The kobold demonologist is heavily wounded. The kobold demonologist closely misses you. The searing ray hits the kobold demonologist. The kobold demonologist is severely wounded. You finish channelling your searing ray. The kobold demonologist gestures wildly while chanting. You miss the kobold demonologist. Your grab misses the kobold demonologist. Your squeeze misses the kobold demonologist. The kobold demonologist is severely wounded. The kobold demonologist hits you with a +0 dagger. You hit the kobold demonologist but do no damage. The kobold demonologist is poisoned. Your grab misses the kobold demonologist. Your squeeze misses the kobold demonologist. The kobold demonologist is severely wounded. The kobold demonologist hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (severely wounded, very poisoned, 75% to hit) The searing ray misses the kobold demonologist. The searing ray hits the sun demon. The sun demon is lightly wounded. (Press . to maintain the ray.) The kobold demonologist hits you with a +0 dagger. The searing ray hits the sun demon! The sun demon is moderately wounded. The searing ray hits the kobold demonologist! The kobold demonologist is almost dead. The sun demon hits you!! You are engulfed in flames! * * * LOW HITPOINT WARNING * * * The searing ray hits the sun demon! The sun demon is moderately wounded. The searing ray hits the kobold demonologist. The kobold demonologist is almost dead. The sun demon closely misses you. The sun demon hits you! You die... ####### #...#.[ #######.#.#.# #.K3@.#.#.#.# #.###.#.#.#.# #..5..#.#.#.# #K#####.#.#.###### #..............).. #######O########### ................... #######............ ...............# You could see a sun demon (summoned) and a kobold demonologist (very poisoned). Vanquished Creatures An ice beast (D:5) 2 black bears 2 ogres (D:5) A centaur (D:5) A scorpion (D:4) 2 hounds (D:5) 3 orc priests (D:4) An iguana (D:5) A gnoll (D:1) 3 adders 2 ufetubi (D:2) 2 dart slugs (D:4) 2 ribbon worms 10 orcs 5 endoplasms 5 hobgoblins 4 jackals (D:1) 5 ball pythons 8 bats 3 frilled lizards 5 goblins 8 kobolds 6 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 256 | D:1 | Learned a level 2 spell: Searing Ray 704 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 993 | D:2 | Reached skill level 5 in Conjurations 2058 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2654 | D:4 | Reached skill level 6 in Conjurations 2764 | D:4 | Reached XP level 5. HP: 31/31 MP: 5/8 2936 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3050 | D:4 | Encountered a black bear 3254 | D:4 | Reached skill level 7 in Conjurations 3254 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/9 3782 | D:5 | Entered Level 5 of the Dungeon 3867 | D:5 | Encountered a kobold demonologist 3881 | D:5 | Reached skill level 8 in Conjurations 3881 | D:5 | Reached XP level 7. HP: 41/41 MP: 2/10 3958 | D:5 | HP: 2/41 [hound (3)] 3962 | D:5 | Reached skill level 9 in Conjurations 3999 | D:5 | Reached XP level 8. HP: 37/46 MP: 1/11 4087 | D:5 | Encountered a sun demon 4091 | D:5 | Mangled by a sun demon Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, minmay_misc_feat_doors, grunt_decor_junction, wander_ebering_terrifying_dragon_lair D:2: layout_basic, grunt_decor_arrowhead D:3: layout_basic D:4: layout_basic, kiku_gazebo_pond_becter D:5: minmay_clustersquares, layout_basic, trog_antimagical, mainiacjoe_overflow_swirl, demons_altar, nicolae_dithmenos_through_a_glass_darkly Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 14 | 4 | 8 || 26 Melee: Unarmed | 9 | | || 9 Constrict | 5 | 3 | || 8 Short sword | 5 | 4 | 8 || 17 Tentacles | 1 | 1 | 2 || 4 Throw: Dart | | 2 | || 2 Throwing net | | | 1 || 1 Cast: Magic Dart | 65 | 52 | 1 || 118 Searing Ray | 1 | 8 | 5 || 14 Drink: Heal wounds | | | 1 || 1 Read: Identify | | 4 | || 4 Brand weapon | | 1 | || 1 Armour: None | 8 | 5 | 15 || 28 Dodge: Dodged | 7 | 3 | 13 || 23