Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14512346541775539596 39 raguz the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Feb 15, 2026. Killed from afar by Ijyb (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:04 (2189 turns). raguz the Conjurer (Octopode Conjurer) Turns: 2189, Time: 00:02:05 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 47% Magic: 0/6 EV: 12 Int: 22 God: Gold: 127 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 2 throwing nets e - 2 javelins Jewellery c - an amulet of guardian spirit Talismans a - an inkwell talisman Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Ijyb but does no damage. Ijyb screams, "Me yet to meet anyone who can outsmart wand!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +1 scale mail of poison resistance and carrying a wand of flame (77% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you. The searing ray hits Ijyb. Ijyb is lightly wounded. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. Without enough magic to sustain it, your Searing Ray dissipates. You hit Ijyb but do no damage. Your grab misses Ijyb. You squeeze Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Your grab misses Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You barely miss Ijyb. You grab Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb closely misses you. You completely miss Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +1 scale mail of poison resistance and carrying a wand of flame (severely wounded, constricted by you, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is severely wounded. You constrict Ijyb. Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb moans, "Good help so hard to find!" .############ .?....g@....# ###########.# #.# #.# #.# #†# #################'#### #<...................# #########............# You could see Ijyb. Vanquished Creatures 3 dart slugs (D:2) A ribbon worm (D:2) 3 hobgoblins A quokka (D:2) 7 ball pythons 2 bats 4 endoplasms 3 frilled lizards 6 goblins 5 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 533 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 588 | D:1 | Learned a level 2 spell: Searing Ray 1031 | D:1 | Found a faded altar of an unknown god. 1451 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1539 | D:2 | Reached skill level 5 in Conjurations 2178 | D:3 | Encountered Ijyb 2189 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith D:2: minmay_angry_zag, layout_basic, dk_noncrumbling_4, minmay_misc_feat_five D:3: layout_basic, nicolae_overflow_four_foyers_diagonal, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 64 Searing Ray || 4 Armour: None || 5 Dodge: Dodged || 3