Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 1863561245497881524 83 raguz the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Feb 16, 2026. Slain by an ice beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (2616 turns). raguz the Conjurer (Octopode Conjurer) Turns: 2616, Time: 00:04:25 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 44% Magic: 0/7 EV: 12 Int: 22 God: Gold: 97 SH: 0 Dex: 16 Spells: 4/7 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) e - orb {Pyromania} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) h - a +0 dagger of speed Missiles a - 12 poisoned darts g - 5 javelins (quivered) Armour e - an orb of pyromania (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls c - a scroll of noise {unknown} t - a scroll of teleportation I - a scroll of immolation m - a scroll of fear {unknown} n - a scroll of revelation {unknown} Potions g - a potion of magic w - 2 potions of heal wounds i - 3 potions of invisibility A - a potion of attraction c - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 2% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:3 exclusion: ice beast Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 79% to hit) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast closely misses you. You hit the ice beast but do no damage. You squeeze the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You die... #.. ####### #... ########.....###... #........###.....# #.#.......<#...# #.#..[.....)...### #.#.....>).......# #.#......###...#.##.. #.....#### ##@....... ####### #.Y..†... #........ #........ #........ #......:.....### . #........ ....Y... #.......( ........ #....... You could see an ice beast. Vanquished Creatures Jessica (D:3) An adder (D:3) A dart slug (D:1) 6 endoplasms 7 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:2) 4 ball pythons 9 bats 2 frilled lizards 6 goblins 3 kobolds 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 137 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 140 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1069 | D:1 | Found a faded altar of an unknown god. 1316 | D:2 | Reached skill level 5 in Conjurations 1491 | D:2 | Found Icwium's Antique Weapon Shoppe. 2301 | D:3 | Encountered an ice beast 2499 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/7 2571 | D:3 | Encountered Jessica 2587 | D:3 | Killed Jessica 2616 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, serial_shops, shop_fountains D:3: layout_basic, chei_slow_surprise, chequers_temple_overflow_statue_of_worship, uniq_jessica D:4: minmay_chambers_of_fours, layout_basic, eat_drink_and_be_merry_uskayaw, minivault_14, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 2 || 18 Melee: War axe | 1 | || 1 Dagger | 15 | 2 || 17 Constrict | 4 | || 4 Tentacles | 2 | 1 || 3 Throw: Javelin | | 1 || 1 Cast: Magic Dart | 75 | 4 || 79 Searing Ray | 5 | 1 || 6 Read: Identify | 6 | || 6 Stab: Sleeping | 1 | || 1 Armour: None | 3 | 2 || 5 Dodge: Dodged | 5 | 2 || 7