raguz Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 8, D:1) a +0 whip (9, 11, D:1) a frilled lizard skeleton (15, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, 9, D:1) a +0 dagger (21, -5, D:1) a hobgoblin corpse (skeletalised by now) (21, 28, D:1) a +0 dagger (22, 14, D:1) a +0 club a goblin skeleton (27, 9, D:1) a frilled lizard skeleton (31, 1, D:1) a staff of conjuration (31, 7, D:1) a +0 robe a +0 ring mail (32, 29, D:1) a +0 leather armour (40, 8, D:1) a ball python skeleton (42, 0, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 4, D:2) a +0 helmet (4, 5, D:2) a frilled lizard corpse (skeletalised by now) (10, -8, D:2) a rimehorn talisman (22, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 14, D:2) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (23, 1, D:2) a frilled lizard corpse (skeletalised by now) (24, 3, D:2) a rat corpse (skeletalised by now) (27, 2, D:2) a +0 ring mail (27, 11, D:2) a +0 cloak (31, -9, D:2) a quokka skeleton (40, -15, D:2) a frilled lizard corpse (skeletalised by now) (41, 12, D:2) a +0 club (42, -9, D:2) a bat skeleton (43, -5, D:2) a bat skeleton (44, -5, D:2) a +0 dagger (48, 4, D:2) a hobgoblin corpse (skeletalised by now) (49, 5, D:2) a quokka corpse (skeletalised by now) (56, -6, D:2) a +0 club Level 3 of the Dungeon (8, 27, D:3) a ball python corpse (skeletalised by now) (12, 34, D:3) a +0 dagger a +0 leather armour a rat corpse (skeletalised by now) (15, 1, D:3) a parchment of Poisonous Vapours (20, 16, D:3) an adder skeleton (26, 29, D:3) a +0 short sword a +2 chain mail of archery the human corpse of Terence (skeletalised by now) (35, -8, D:3) an adder corpse (skeletalised by now) (37, 0, D:3) the +0 pair of gloves of the Sky {Fire} Fire: It increases the power of your Fire spells. It cannot be enchanted further. (37, 10, D:3) a +0 robe (40, -9, D:3) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -8, D:3) a +0 dagger a +0 robe (40, -7, D:3) a +0 hand axe an orc corpse (skeletalised by now) (51, 8, D:3) a +0 whip (52, 5, D:3) a +0 whip a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 6, D:3) a +0 war axe an orc corpse (skeletalised by now) (54, 2, D:3) a +0 hand axe a +0 falchion a +0 leather armour (56, -2, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (7, -9, D:4) a +0 club (8, -2, D:4) a +0 flail (8, -1, D:4) a +0 spear a gnoll skeleton (9, -1, D:4) a +0 spear a gnoll skeleton (9, 3, D:4) a +0 dagger (11, -1, D:4) a +0 pair of gloves (26, 9, D:4) a potion of moonshine (28, 9, D:4) a +0 flail of protection a +0 ring mail the human skeleton of Edmund (31, -20, D:4) a +0 whip a +0 robe (34, 14, D:4) a +0 whip (36, 16, D:4) a +0 short sword (38, 22, D:4) a +0 ring mail (43, -8, D:4) a hobgoblin skeleton (43, -6, D:4) a staff of fire (45, 11, D:4) a ball python skeleton (46, -9, D:4) a +0 ring mail (49, -5, D:4) a +0 dagger (51, 7, D:4) an adder skeleton (59, -4, D:4) a +0 giant club an ogre skeleton Level 5 of the Dungeon (2, -6, D:5) a staff of necromancy (8, 5, D:5) an iguana skeleton (9, 7, D:5) a +0 club (12, -9, D:5) a +0 scale mail (17, -8, D:5) a +0 whip (18, 12, D:5) a +0 club (28, -2, D:5) a +0 ring mail (31, 16, D:5) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (35, 14, D:5) a +2 war axe of holy wrath a +0 hand axe a +0 hand axe a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (36, 14, D:5) a +0 leather armour (37, 12, D:5) a +0 war axe a +0 leather armour Level 6 of the Dungeon (0, 14, D:6) a hound corpse (skeletalised by now) (5, 4, D:6) a +6 flail a +0 robe (5, 12, D:6) an adder skeleton (10, 7, D:6) a +0 dagger a goblin corpse (skeletalised by now) (10, 9, D:6) a +0 giant club (11, -2, D:6) a +0 flail (11, 7, D:6) a +0 dagger a +0 sling a goblin skeleton (11, 8, D:6) a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (12, 9, D:6) a +0 dagger a goblin skeleton (19, 11, D:6) a +0 flail (21, -5, D:6) a +0 giant club (23, 23, D:6) a +0 hand axe (24, 19, D:6) a +0 short sword (27, -3, D:6) a +0 dagger a +0 whip 2 stones a kobold skeleton (27, -2, D:6) a +0 dagger 2 stones (28, -2, D:6) a +0 short sword a +0 whip a +0 short sword a kobold skeleton (42, 0, D:6) a +0 robe (43, 21, D:6) a +0 falchion (50, 13, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the inkwell talisman "Xyhimybo" {rC+ SInv} (3600 gold) [inkwell talisman] rC+: It protects you from cold. SInv: It lets you see invisible. the sanguine talisman of the Imp {Str+3 Int+2} (10350 gold) [sanguine talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). The Shining One disapproves of the use of such an item. the +1 whip "Ogal" {speed, rF+ rCorr Stlth+} (3490 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the fire staff of Defiance {rF+ Will++ rCorr Str-4 Fire} (4320 gold) [staff of fire] rF+: It protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Fire: It increases the power of your Fire spells. the +5 spear of Singing Slow Death {freeze, rPois rF- Int+6} (4720 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +1 whip of the Smoking Gods {freeze, *Rage rF++} (3190 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. It cannot be enchanted further. the +1 robe of Pessimism {rC- Str+2 Archmagi} (2410 gold) rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +1 ring mail "Tatutatz" {rPois Str-4 Int+3} (1810 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the cold staff "Vuuhoib" {rC+ rCorr Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. the +5 mace of Causality {venom, ^Fragile Dex+4} (3840 gold) ^Fragile: It will be destroyed if unequipped. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Zemexin" {Fly rC+ Str+6} (5210 gold) [ring of strength] Fly: It grants you flight. rC+: It protects you from cold. Str+6: It affects your strength (+6). the air staff "Xymocef" {rElec rC- rCorr Stlth+ Air Earth} (3900 gold) [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the conjuration staff "Takh" {Int+2 Conj Hexes} (4180 gold) [staff of conjuration] Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. the earth staff of Egucsoij {rC+ rCorr Earth} (4460 gold) [staff of earth] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. the scarf of the Demon Prince {Shadows, Int+4 Stlth+} (2820 gold) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the +0 leather armour "Ragikocy" {Dex+3 Slay+3} (2790 gold) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +7 short sword of Honour {drain, Stlth+} (5020 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. The Shining One disapproves of the use of such an item. the scarab talisman of the Cobbler {Str+5} (4250 gold) [scarab talisman] Str+5: It affects your strength (+5). the +6 dagger "Tauc" {devious, Str+5} (4950 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +0 pair of boots of the Gate {Slay+3} (2410 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (0, 0, D:7) a +0 leather armour (3, 2, D:7) a +0 chain mail (4, -36, D:7) a +0 dagger a +0 robe a +0 dagger (5, -11, D:7) a +3 long sword of freezing a +0 robe (7, 3, D:7) a +0 long sword (11, -8, D:7) a +0 leather armour (12, -34, D:7) a +0 quarterstaff (13, -22, D:7) a steam dragon skeleton (13, 10, D:7) a +4 halberd a +0 robe (14, -23, D:7) a +4 dagger a +0 robe (18, 0, D:7) a +0 short sword a +0 robe (19, 0, D:7) a +2 short sword a +0 robe (19, 1, D:7) a +3 falchion a +0 robe a +3 trident of freezing a +0 robe (27, 6, D:7) a +0 robe a +1 scimitar a +0 robe (32, -23, D:7) a +0 mace a +0 chain mail an orc skeleton (32, 10, D:7) a +0 robe a +2 flail (34, -22, D:7) a +3 mace a +0 robe (40, -14, D:7) a +5 halberd a +0 robe (48, -12, D:7) a +1 ring mail of poison resistance Level 8 of the Dungeon (7, 18, D:8) a +2 antimagic orcbow a centaur corpse (skeletalised by now) (13, 17, D:8) a scroll of identify Level 9 of the Dungeon (12, -12, D:9) a +0 rapier (20, 9, D:9) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (21, 8, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (21, 9, D:9) a +0 hand axe of venom (34, -24, D:9) a +1 mace of protection a +0 chain mail (34, -22, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 orcbow a +0 plate armour an orc corpse (34, -17, D:9) a +0 orcbow a centaur corpse (35, -23, D:9) a +0 club a +0 mace a +0 scale mail of fire resistance an orc corpse (60, 2, D:9) a +0 shortbow (61, -9, D:9) a +0 rapier Level 10 of the Dungeon the Ecumenical Temple