Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13219050523907368393 1061 raguz the Destroyer (level 8, -10/47 HPs) Began as an Octopode Conjurer on Sept 26, 2026. Was an Initiate of Vehumet. Mangled by an ice beast (14 damage) ... on level 5 of the Dungeon on Sept 27, 2026. The game lasted 00:15:39 (5044 turns). raguz the Destroyer (Octopode Conjurer) Turns: 5044, Time: 00:15:39 Health: -10/47 AC: 1 Str: 7 XL: 8 Next: 27% Magic: 9/11 EV: 12 Int: 22 God: Vehumet [......] Gold: 67 SH: 0 Dex: 10 Spells: 2/11 levels left rFire . . . (100%) g - +0 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) e - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 298 gold pieces. You spent 231 gold pieces at shops. Inventory: Hand Weapons a - a +0 hand axe b - a +0 whip c - a +0 dagger of speed g - a +0 dagger of electrocution (weapon) h - a +3 long sword of holy wrath Missiles f - 8 poisoned darts Magical Staves d - a staff of cold Talismans e - a quill talisman (worn) Scrolls c - 5 scrolls of teleportation {unknown} b - a scroll of blinking e - a scroll of enchant weapon {unknown} f - a scroll of fear V - a scroll of vulnerability h - 2 scrolls of noise {unknown} x - 2 scrolls of amnesia I - a scroll of immolation Potions g - a potion of magic d - a potion of invisibility {unknown} h - 2 potions of haste b - 2 potions of brilliance l - 4 potions of heal wounds {unknown} M - a potion of mutation n - a potion of might {unknown} c - 2 potions of curing f - a potion of berserk rage {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.9 Fighting + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 10.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Blink Tloc 4% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 1% 1 Kinetic Grapnel Frge 8% 1d4 14% 1 Sublimation of Blood Necr 2% N/A 21% 2 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Petrify Alch/Erth 1% N/A 80% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 82% to hit) You miscast Searing Ray. Nothing appears to happen. The ice beast hits you. The ice beast freezes you! The ice beast completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 82% to hit) The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You barely miss the ice beast. You squeeze the ice beast, but do no damage. The ice beast is severely wounded. You stop channelling your searing ray. The ice beast barely misses you. You aren't carrying any items that you can evoke. Magic courses through your body. The ice beast barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 82% to hit) The searing ray hits the ice beast! The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #..#.# #..#ß# #...>####### #...ß......# ## ##.#)#####.# .. #.#.# #.# .# #.#.#####.# .# #.......#.######.####.# ###.###........@Y.....# #.# #........###..# #.###########.#.# #............###.# #############.# ## #.# ## You could see an ice beast. Vanquished Creatures Pikel (D:3) A lemure (D:3) 2 scorpions (D:4) A bombardier beetle (D:4) A hound (D:4) A jelly (D:5) 3 orc priests 2 clockroaches 3 gnolls (D:2) 7 adders 7 river rats (Sewer) A shadow imp (D:5) 2 dart slugs 9 orcs 5 ribbon worms 6 hobgoblins A quokka (D:4) 10 ball pythons 5 bats 4 endoplasms 4 frilled lizards 6 goblins 6 jackals (D:3) 20 kobolds 18 rats 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raguz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 311 | D:1 | Learned a level 2 spell: Searing Ray 601 | D:1 | Found a faded altar of an unknown god. 780 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 799 | D:2 | Reached skill level 5 in Conjurations 870 | D:2 | Found a stormy altar of Qazlal. 1269 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1756 | D:3 | Found a sacrificial altar of Ru. 1756 | D:3 | Found a hazy altar of Hepliaklqana. 2173 | D:3 | Reached skill level 6 in Conjurations 2480 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/8 2655 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2714 | D:4 | Encountered a lemure 2714 | D:4 | Encountered a lemure 2754 | D:3 | Killed a lemure 2795 | D:4 | Encountered Pikel 2796 | D:4 | Encountered a lemure 2840 | D:3 | Killed Pikel 2841 | D:3 | Reached skill level 8 in Conjurations 2841 | D:3 | Reached XP level 6. HP: 18/36 MP: 1/9 2841 | D:3 | Reached XP level 7. HP: 20/41 MP: 1/10 2880 | D:4 | Reached skill level 9 in Conjurations 2912 | D:4 | Found Saoceoc's Specific Store. 3031 | D:4 | Found a glowing drain. 3071 | Sewer | Entered a sewer 4293 | D:4 | Reached XP level 8. HP: 46/46 MP: 4/11 4618 | D:4 | Reached skill level 10 in Conjurations 4767 | D:4 | Found Loaskyst's General Store. 4838 | D:4 | Bought a scroll of amnesia for 52 gold pieces 4842 | D:4 | Bought a potion of curing for 42 gold pieces 4842 | D:4 | Bought a scroll of immolation for 56 gold pieces 4842 | D:4 | Bought a parchment of Blink for 81 gold pieces 4845 | D:4 | Learned a level 2 spell: Blink 4853 | D:5 | Entered Level 5 of the Dungeon 4969 | D:5 | Found a statue of an orb of fire. 4973 | D:5 | Found a staircase to the Ecumenical Temple. 4977 | D:5 | Found a statue of an orb of fire. 4980 | Temple | Entered the Ecumenical Temple 4987 | Temple | Became a worshipper of Vehumet 4987 | Temple | Offered knowledge of Shock by Vehumet. 5044 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, chequers_ecumenical_altar_grove, st_stairs_9 D:2: layout_basic, basic_altar D:3: layout_basic, jmf_multi_god_temple D:4: layout_basic, cheibrodos_sewer_entry_sluice, nicolae_specific_store, fountainhead, uniq_pikel D:5: layout_loops_ring, temple_entry_dummy Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 8 9 10 | 10.1 Fighting | | 0.9 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 13 | 12 | 19 || 44 Melee: Hand axe | 4 | | || 4 Constrict | 4 | 5 | 7 || 16 Whip | 5 | | || 5 Dagger | 4 | 12 | 19 || 35 Tentacles | | 4 | 5 || 9 Cast: Magic Dart | 42 | 27 | 95 || 164 Searing Ray | 3 | 15 | 22 || 40 Drink: Magic | | 1 | 1 || 2 Haste | | 1 | || 1 Read: Identify | | | 5 || 5 Stab: Sleeping | | | 2 || 2 Armour: None | 5 | 7 | 18 || 30 Dodge: Dodged | 9 | 7 | 11 || 27 Form: Quill | | 1 | || 1