raguz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, 0, D:1) a +0 club (16, -22, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (17, -20, D:1) a hobgoblin corpse (skeletalised by now) (18, 20, D:1) a +2 dagger of draining (19, 15, D:1) a +0 club a rat skeleton (21, 15, D:1) a rat skeleton (21, 18, D:1) a +0 robe (24, -9, D:1) a ball python skeleton (31, 7, D:1) a +0 short sword (34, -10, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (45, 16, D:1) a +0 club a rat corpse (skeletalised by now) (52, 2, D:1) a bat skeleton (53, 2, D:1) a +0 whip 5 stones a kobold skeleton Level 2 of the Dungeon [Shop] Limmu's Antique Weapon Shoppe the +0 whip of Itorgh Wone {protect, rElec rF++ Dex-4 SInv} (696 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (34 gold) a +0 flail (80 gold) a +0 spear (69 gold) a +1 hand axe of freezing (285 gold) the +8 demon trident "Rift" {distort, reach+} (2451 gold) It cannot be enchanted further. a +0 whip (57 gold) a +0 quarterstaff (115 gold) a +0 rapier (126 gold) (0, 0, D:2) a +0 sling (3, 15, D:2) a +0 leather armour (10, 12, D:2) a +0 leather armour (16, 3, D:2) a +0 hammer (20, 10, D:2) a +0 scale mail (21, 19, D:2) a ball python corpse a rat corpse (24, 31, D:2) a +0 short sword (30, 31, D:2) a +0 dagger (33, 31, D:2) a +0 helmet (37, -2, D:2) a rat corpse (39, -1, D:2) a +0 dagger (39, 8, D:2) a bat corpse (46, 13, D:2) a +0 club a goblin skeleton (46, 23, D:2) a +0 mace (46, 26, D:2) an adder corpse (skeletalised by now) (48, 7, D:2) a +0 whip 2 stones (49, 8, D:2) a +0 short sword 5 stones (49, 25, D:2) a scroll of teleportation (53, 3, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now)