rando5735 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 25, D:1) 3 stones (6, 3, D:1) a +0 leather armour (8, 8, D:1) a +0 short sword (8, 43, D:1) a +0 club (13, 8, D:1) a rat corpse (skeletalised by now) (16, 46, D:1) a +4 sling (27, 50, D:1) a +0 short sword (28, -1, D:1) a rat corpse (skeletalised by now) (28, 16, D:1) a +0 pair of boots (31, 35, D:1) a +0 sling (37, 5, D:1) a +0 short sword 4 stones (39, 52, D:1) a +0 dagger (40, 46, D:1) a ball python corpse (skeletalised by now) (44, 31, D:1) a +0 dagger a goblin skeleton (45, 48, D:1) a frilled lizard corpse (skeletalised by now) (48, 43, D:1) 2 stones (57, 45, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 mace "Imp's Demise" {holy, ^Drain rN+++ Dex-4 SInv} Dex-4: It affects your dexterity (-4). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (4, -1, D:2) a +0 mace (16, -9, D:2) 4 poisoned darts (23, -6, D:2) a bat corpse (skeletalised by now) (26, -15, D:2) a +0 leather armour (34, -8, D:2) a +0 robe (38, -10, D:2) a +0 dagger (41, -6, D:2) a staff of fire (43, 19, D:2) a +0 great mace (47, -9, D:2) 4 large rocks (49, -14, D:2) a +0 ring mail (52, -15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, 0, D:3) a +0 whip (3, 3, D:3) a +0 club (7, 11, D:3) a rat corpse (skeletalised by now) (10, 2, D:3) a +0 trident (13, -9, D:3) 5 javelins (14, 10, D:3) a +0 club (15, 4, D:3) 3 stones (28, 21, D:3) a +0 dagger a +0 dagger a +0 robe a +0 dagger an orc corpse an orc corpse (30, 21, D:3) a +0 club a +0 scale mail (34, 10, D:3) a jackal corpse