Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. randoniousfarbid the Vexing (Merfolk Hexslinger) Turns: 35, Time: 00:00:42 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +1 sling c - a +0 dagger Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll labelled CAARIWKUYST Skills: + Level 1.1 Fighting + Level 1.5 Ranged Weapons + Level 2.6 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes + Level 0.6 Fire Magic You have 2 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, randoniousfarbid the Merfolk Hexslinger. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a dagger. Found a staircase leading out of the dungeon. You see here a +0 dagger. There is a staircase leading out of the dungeon here. You see here a +0 dagger. You see here a +0 dagger. You unwield your +1 sling. c - a +0 dagger (weapon) Hit: c) +0 dagger Press: ? - help, Dir - move target Okay, then. You don't know any spells. Press: ? - help, v - describe, . - travel A rock wall. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. As you open the door, it creaks loudly! You open the door. Found a scroll labelled CAARIWKUYST. There is an open door here. c - a scroll labelled CAARIWKUYST You unwield your +0 dagger. There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Okay, then. Unknown command. You don't know any spells. Sorry, you're not good enough to have a special ability. You aren't carrying any potions. Okay, then. ### #. #.# . #..####'####..# #..'...'..# ####.@.#### #..'...'..# #..####'####..# #.# #.# .# #. ### There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | randoniousfarbid the Merfolk Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 Illustrated notes