raskol Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (3, 28, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (5, 32, D:1) a bat corpse (skeletalised by now) (7, 18, D:1) a +0 cloak (8, 8, D:1) a hobgoblin corpse (skeletalised by now) (8, 10, D:1) a +0 robe a ball python corpse (skeletalised by now) (18, 27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 7, D:2) a +0 chain mail (1, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 0, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, 1, D:3) a +0 dagger a +0 robe (11, 2, D:3) a +0 short sword a kobold skeleton (13, 2, D:3) a +0 plate armour a +0 dagger (14, 17, D:3) a frilled lizard corpse (17, -20, D:3) a +0 long sword (18, -19, D:3) a rat corpse (skeletalised by now) (18, 1, D:3) the +3 leather armour of Koxtir {rElec rN+ Will-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. a +0 short sword (18, 4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, -10, D:4) a scroll of fog (6, -4, D:4) a +0 whip a -2 club (20, 0, D:4) 2 potions of heal wounds (41, -13, D:4) a book of Ice (44, -7, D:4) a poisoned dart (45, -13, D:4) a +0 giant club (45, -11, D:4) a poisoned dart (45, -10, D:4) a poisoned dart (46, -8, D:4) a +0 sling