Dungeon Crawl Stone Soup version 0.34-b1-28-g3bee177017 (webtiles) character file. Game seed: 4846388464611739274 4 reezuhn the Conjurer (level 1, 0/20 HPs) Began as a Gnoll Wanderer on Jan 31, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (148 turns). reezuhn the Conjurer (Gnoll Wanderer) Turns: 148, Time: 00:00:11 Health: 0/20 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 4/4 EV: 9 Int: 12 God: Gold: 8 SH: 5 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Scrolls t - a scroll of teleportation Potions L - 2 potions of lignification d - 2 potions of berserk rage {unknown} f - a potion of enlightenment {unknown} Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 4.4 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 2.4 Evocations + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 8% 2d5 77% 4 Fulminant Prism Conj/Alch 4% 3d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The jackal barely misses you. The jackal completely misses you. The jackal closely misses you. The jackal bites you. You block the jackal's attack. The jackal bites you but does no damage. x2 The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. x2 You block the jackal's attack. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You block the jackal's attack. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal stops to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. The jackal bites you. You die... #.###########.# #.# #.# #######'#### #.# ##..........# #.# ............###### #.# ............[....# #.# .....###'##.####.# #.# ..... #.##.# #.# .... #+##@# #.# ... #....hhh..# #.# # #.....h...# #.# #.........# #.# #........... #.# #........##.# #.# #. ###+##+#.# ...#.# #.# )# #.#.# .# #.# You could see 4 jackals. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reezuhn the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | reezuhn set off with the following items: a +0 dagger, a +0 | robe, a +0 buckler, a scroll of teleportation, a potion of | lignification; and the following spell memorised: Foxfire; | and the following spells available to memorise: Flame Wave, | Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 148 | D:1 | HP: 1/20 [jackal (1)] 148 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, shapermc_ecumenical_altar_petra Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 21 Bite || 2 Armour: Robe || 31 Dodge: Dodged || 19 Block: Buckler || 11