Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 5470763906478625917 28 reezuhn the Mimic (level 3, -2/25 HPs) Began as a Gnoll Wanderer on Feb 11, 2026. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (973 turns). reezuhn the Mimic (Gnoll Wanderer) Turns: 973, Time: 00:01:26 Health: -2/25 AC: 4 Str: 9 XL: 3 Next: 14% Magic: 7/7 EV: 10 Int: 11 God: Gold: 28 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) c - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} Potions h - a potion of haste d - a potion of magic {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 2.5 Armour + Level 0.6 Dodging + Level 5.9 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 2.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 8.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 4% 3d5 43% 3 Cause Fear Hex 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder but do no damage. The bat barely misses you. The adder bites you but does no damage. The endoplasm barely misses you. The goblin closely misses you. You hit the adder but do no damage. The bat hits you. The adder bites you but does no damage. The goblin misses you. The endoplasm barely misses you. The adder closely misses you. You closely miss the adder. The bat barely misses you. The adder bites you. The endoplasm completely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The bat barely misses you. The bat closely misses you. The adder bites you but does no damage. The goblin hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The bat leaves your sight. You hit the adder. Your bite misses the adder. The adder is lightly wounded. The bat hits you but does no damage. The adder misses you. The endoplasm freezes you. You are frozen. You die... #...# #.### ##.######.#### ##...........# )#..#####....####### ....# #...##........ ....# #.#.##.########... ....# #........b........ ....# #.####.###.##.#.# ..#.# #. ###.###@##.#.# .##.# # ......gJSw...# ## .. #.###.##.#.#.# # .#. ∆.. ... ...# .### ## #.# .#.# .# ... .#.!. )# ..# S.. #.# #. ∆ .# ... .S S ## You could see a ribbon worm, an adder, an endoplasm, a goblin and a bat. Vanquished Creatures 2 dart slugs 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons 5 bats (D:1) 3 frilled lizards 6 goblins 2 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reezuhn the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | reezuhn set off with the following items: a +0 dagger, a +0 | pair of gloves, a +0 robe, a scarab talisman, a potion of | haste; and the following spell memorised: Foxfire; and the | following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 179 | D:1 | Found a faded altar of an unknown god. 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 836 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/7 973 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, minmay_diced_spiral Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 0.6 Stealth | | 5.9 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 8.5 Action || total ---------------------------++------- Attack: Normal || 95 Melee: Dagger || 95 Bite || 10 Stab: Sleeping || 19 Armour: Robe || 67 Dodge: Dodged || 64