reezuhn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 43, D:1) a jackal corpse (skeletalised by now) (8, 44, D:1) a rat corpse (skeletalised by now) (14, 43, D:1) 3 flux baubles (16, 19, D:1) a +0 robe (23, 3, D:1) a bat corpse (skeletalised by now) (23, 28, D:1) a bat corpse (skeletalised by now) (26, 39, D:1) a +0 club (29, 15, D:1) a ball python skeleton (32, 47, D:1) a +0 dagger 4 stones (37, 27, D:1) a frilled lizard skeleton (38, 25, D:1) a hobgoblin skeleton (48, 8, D:1) a +0 mace (49, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 48, D:1) a +2 short sword of protection a kobold corpse (skeletalised by now) (50, -2, D:1) a +0 dagger (51, 6, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (4, 21, D:2) a +0 ring mail (5, -3, D:2) a +0 club (7, -9, D:2) a bat corpse (skeletalised by now) (9, 18, D:2) a +0 dagger 4 stones (17, -19, D:2) a +0 hammer (17, 12, D:2) a +0 whip (17, 16, D:2) a +0 whip a kobold corpse (skeletalised by now) (18, 16, D:2) a +0 dagger (20, -18, D:2) a +0 flail the gnoll corpse of Crazy Yiuf (skeletalised by now) (26, 0, D:2) a +0 mace (27, 11, D:2) a +0 spear (31, 21, D:2) a rat skeleton (35, 11, D:2) a +0 leather armour (36, 5, D:2) a +0 dagger (38, 5, D:2) a +0 rapier (40, 1, D:2) a hobgoblin skeleton (40, 2, D:2) a hobgoblin skeleton (42, 17, D:2) a +0 short sword a kobold skeleton (43, 14, D:2) the orb of the Fletcher {Mesmerism, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (43, 16, D:2) a +0 club (44, 16, D:2) a hobgoblin skeleton Level 3 of the Dungeon (1, -2, D:3) a +0 scale mail (15, -3, D:3) a +0 short sword (16, -30, D:3) a +0 buckler a +0 scale mail a +0 dagger (17, -21, D:3) a frilled lizard skeleton (20, 1, D:3) a +0 dagger (21, -6, D:3) a spider talisman (25, -2, D:3) a ball python skeleton (29, -6, D:3) an adder skeleton (37, -13, D:3) a frilled lizard skeleton (48, -5, D:3) a +0 shortbow (51, -5, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (10, 16, D:4) a +0 dagger a stone (14, -6, D:4) 3 boomerangs (15, -5, D:4) a medusa talisman (15, 11, D:4) a +0 dagger a +0 leather armour (15, 12, D:4) a +0 dagger (15, 15, D:4) a +0 giant club (18, 19, D:4) a +0 robe (24, 10, D:4) a +0 flail a +0 dire flail of protection a +0 leather armour (27, 26, D:4) a +0 spectral club a +0 animal skin a +0 helmet (28, 23, D:4) a +0 dagger a +0 sling a +0 club a +1 dagger of venom (28, 25, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 ring mail (30, 17, D:4) a +0 dagger a +0 robe (31, 17, D:4) a +2 antimagic dagger a +0 robe (32, 16, D:4) a +0 dagger (32, 17, D:4) a +0 club a +0 leather armour a +1 morningstar of protection a +0 scale mail (34, 9, D:4) a +0 leather armour (40, 6, D:4) 5 poisoned darts Level 5 of the Dungeon (2, -36, D:5) the +9 dagger of the Ninety-Nine Knives {protect, rC+} rC+: It protects you from cold. It cannot be enchanted further. (6, -4, D:5) a quill talisman (14, -10, D:5) a +0 hand axe a +0 robe (21, -10, D:5) a +0 halberd (22, -10, D:5) a +0 club a +0 leather armour (22, -9, D:5) a +0 flail (23, -10, D:5) a +0 spear (32, -25, D:5) a +0 whip (36, -14, D:5) a +0 hand axe a +0 leather armour (44, -15, D:5) a +0 war axe (48, -45, D:5) a +0 dagger (48, -44, D:5) a +0 dagger a +0 robe (49, -46, D:5) a +0 dagger a +0 robe (49, -44, D:5) a +0 club a boomerang a +0 scale mail Level 6 of the Dungeon [Shop] Doimemex's Armour Shoppe a +0 ring mail (44 gold) a +1 pair of gloves of fire (291 gold) an orb of attunement (286 gold) a +0 plate armour (198 gold) the +1 ring mail of Levity {*Silence rF++ rC+ rCorr} (445 gold) *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +5. a +0 helmet of sniping (126 gold) a +0 leather armour (22 gold) a +0 helmet of intelligence (126 gold) the +7 chain mail of Risydel {Int+2 SInv} (620 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It can be maximally enchanted to +8. [Shop] Juon's Distillery a potion of lignification (unknown) (30 gold) a potion of invisibility (unknown) (80 gold) a potion of attraction (30 gold) a potion of haste (100 gold) 2 potions of attraction (60 gold) a potion of magic (80 gold) [Shop] Beotimigh's Magic Scroll Emporium a scroll of identify (33 gold) a scroll of teleportation (49 gold) 3 scrolls of blinking (471 gold) a scroll of poison (66 gold) (1, -16, D:6) a +0 sling (5, -13, D:6) a +0 pair of boots (35, 3, D:6) a gold piece (36, -7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (3, 12, D:7) a +0 scale mail (5, 4, D:7) a +0 short sword (6, -1, D:7) a +0 short sword a +0 leather armour (6, 4, D:7) a +3 dagger a +0 ring mail a +0 dagger a +0 robe (7, 3, D:7) a +0 club a +0 mace (8, 0, D:7) a +1 dagger of draining a +0 robe (14, -7, D:7) a +0 sling (14, 0, D:7) a +0 pair of gloves (21, -19, D:7) the +3 scale mail "Caju" {Archery, Harm rF+ Will- Stlth+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It can be maximally enchanted to +6. (22, -19, D:7) a +0 quarterstaff (28, -8, D:7) a parchment of Grave Claw (36, 4, D:7) a +0 club a +0 quarterstaff of rebuke a +0 sling a +0 leather armour (37, 2, D:7) a +0 hand axe (37, 3, D:7) a +0 dagger a +0 robe a +0 hand axe (37, 4, D:7) a +0 short sword a +0 ring mail (40, 4, D:7) a staff of alchemy (41, -5, D:7) a +0 ring mail (43, -21, D:7) a +0 robe Level 8 of the Dungeon (19, 41, D:8) a +0 short sword a +0 short sword of venom 7 poisoned darts (21, 3, D:8) a +0 war axe (22, 38, D:8) a +0 short sword 4 poisoned darts (22, 39, D:8) a +0 club 8 poisoned darts (22, 40, D:8) a +1 dagger of holy wrath 3 stones a +0 whip (22, 41, D:8) a +1 dagger of speed 4 stones (26, 17, D:8) a +0 dagger a +0 robe a +0 war axe (26, 18, D:8) a +0 dagger of protection (27, 17, D:8) a +0 club (27, 18, D:8) a +0 morningstar (35, 42, D:8) a +0 war axe (36, 37, D:8) a +0 orcbow (50, -6, D:8) a +0 club a +0 chain mail (51, 16, D:8) a +0 club (52, 17, D:8) a +0 dagger a curare-tipped dart (53, 17, D:8) a +0 short sword a +0 club 7 poisoned darts (54, 17, D:8) a +0 short sword (55, 17, D:8) a +0 dagger (56, 23, D:8) a +0 flail a +0 chain mail a +0 hand axe (58, 7, D:8) a +0 quarterstaff (58, 28, D:8) a +0 short sword (58, 29, D:8) a +0 falchion 3 boomerangs (58, 31, D:8) a +0 war axe a +0 leather armour Level 9 of the Dungeon (0, 6, D:9) 9 gold pieces a +0 hand axe a boomerang (0, 7, D:9) 7 gold pieces a +0 war axe a +0 plate armour (0, 8, D:9) 5 gold pieces (0, 9, D:9) 4 gold pieces a +0 trident a +0 plate armour (0, 10, D:9) 5 gold pieces a +0 hand axe a +3 leather armour (0, 11, D:9) 9 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 9, D:9) 6 gold pieces a +0 club (6, -2, D:9) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (6, -1, D:9) a +0 short sword a +0 leather armour of fire resistance (7, -1, D:9) a +0 short sword a +0 chain mail (8, -1, D:9) a +0 short sword (24, -1, D:9) a +0 war axe (34, 5, D:9) a +0 chain mail (35, 12, D:9) a +0 robe (36, 8, D:9) a parchment of Magic Dart (36, 26, D:9) a +0 ring mail (42, -3, D:9) a +0 club (42, 1, D:9) a +0 short sword (43, -5, D:9) a +0 dagger 5 stones (43, -4, D:9) a +0 short sword (43, -3, D:9) a +0 short sword 4 poisoned darts (44, -4, D:9) a +0 dagger 2 stones (51, 5, D:9) a +0 scale mail of willpower (55, 26, D:9) 5 datura-tipped darts (56, 25, D:9) 4 datura-tipped darts (58, -12, D:9) a +0 buckler (62, 0, D:9) a +0 plate armour