reezuhn Level 1 of the Dungeon (11, 26, D:1) a +0 leather armour (24, 21, D:1) a +0 club a goblin skeleton (29, 12, D:1) a +3 flail (38, 21, D:1) a bat corpse (skeletalised by now) (38, 23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (11, -9, D:2) an inkwell talisman (12, -4, D:2) a +0 club (12, 14, D:2) the +2 chain mail of Ciqaem Kex {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (19, 21, D:2) a +0 rapier (26, 12, D:2) a +0 leather armour (27, 9, D:2) a +0 club (35, 12, D:2) a +0 club (42, 29, D:2) a +0 club (44, 20, D:2) a +0 robe (47, 8, D:2) a +0 ring mail (49, 26, D:2) a +0 dagger (55, -7, D:2) a talisman of death (65, 6, D:2) a +0 leather armour Level 3 of the Dungeon (1, -12, D:3) a quill talisman (2, -4, D:3) a +0 dagger (19, -26, D:3) a +0 hand axe (20, -26, D:3) a +0 club (21, -26, D:3) a +0 dagger a +0 robe (21, -25, D:3) a +0 club (22, -26, D:3) a +0 short sword (25, -12, D:3) a +0 whip (26, -36, D:3) a +0 robe (51, -27, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) an inkwell talisman (7, 6, D:4) a staff of conjuration (8, 29, D:4) a +0 dagger a +0 robe (8, 30, D:4) a +0 rapier a +2 leather armour of poison resistance (10, 26, D:4) a +0 mace (21, 49, D:4) a +0 dagger (23, 40, D:4) an inkwell talisman (27, 12, D:4) a +3 falchion a +0 robe (27, 13, D:4) a +3 dagger a +0 robe (30, 15, D:4) a +5 great sword of freezing a +0 robe (34, -2, D:4) a +0 scale mail (34, 21, D:4) a +0 short sword (34, 23, D:4) a +0 short sword (35, -2, D:4) a +0 spear (35, 16, D:4) a +0 robe (38, 19, D:4) a +0 dagger (40, 21, D:4) a +0 dagger (53, 46, D:4) a +0 hand axe (54, 46, D:4) a +0 falchion (55, 46, D:4) a +0 hand axe a +0 leather armour (56, 44, D:4) a +0 dagger a +0 robe (60, 41, D:4) a +0 short sword (61, 18, D:4) a +0 war axe Level 5 of the Dungeon (16, -32, D:5) a +0 dagger a +0 robe (17, -33, D:5) a +0 hand axe a +0 ring mail (17, -32, D:5) a +0 flail a +0 leather armour (17, -31, D:5) a +0 short sword (18, -33, D:5) a +0 dagger a +0 robe (18, -13, D:5) a +0 leather armour (19, -34, D:5) a +0 club (19, -33, D:5) a +0 club (19, -32, D:5) a +0 morningstar a +0 ring mail (33, -1, D:5) a +0 spear (39, -5, D:5) a +0 dagger a +0 scale mail (44, -41, D:5) a +0 short sword (45, -42, D:5) a +0 dagger a +0 robe (48, -40, D:5) a +0 short sword (48, -39, D:5) a +0 club Level 6 of the Dungeon (7, 3, D:6) a +0 leather armour (10, 35, D:6) a +0 leather armour (13, 14, D:6) a +0 mace (15, 22, D:6) a +0 halberd +0 swamp dragon scales (18, 35, D:6) a staff of conjuration (32, 19, D:6) a +0 flail 2 boomerangs a +0 leather armour (39, 51, D:6) a parchment of Launch Clockwork Bee (40, 32, D:6) a +0 club (45, 32, D:6) a +0 dagger a +0 robe (45, 33, D:6) a +0 club a +0 scale mail (46, 31, D:6) a +0 hand axe (46, 32, D:6) a +0 club (46, 33, D:6) a +0 short sword a +0 scale mail (63, 29, D:6) the +5 short sword "Beetlebane" {protect, *Rage rN+ Dex+2 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) 3 poisoned darts (10, -23, D:7) a +0 hand axe (10, -12, D:7) a +0 pair of boots (12, -26, D:7) a staff of earth (12, -16, D:7) a +0 club (13, -16, D:7) a +0 falchion a +0 leather armour (13, -15, D:7) a +0 falchion a +0 leather armour (13, -14, D:7) a +2 whip of electrocution a boomerang a +0 chain mail (13, -13, D:7) a +0 dagger a +0 robe (13, -12, D:7) a +0 flail (13, -11, D:7) a +0 hand axe a +0 orcbow a +0 plate armour (13, -10, D:7) a +0 dagger a +0 robe (14, -16, D:7) a +0 hand axe (20, 7, D:7) a parchment of Blink (23, 5, D:7) a +0 spear (24, 4, D:7) a +0 club a +0 robe (24, 5, D:7) a +0 club (24, 6, D:7) a +0 spear (25, 8, D:7) a +0 giant spiked club (26, -4, D:7) 3 curare-tipped darts (33, -22, D:7) a +0 club a +0 leather armour (33, -21, D:7) a +0 dagger a +0 robe (33, -20, D:7) a +0 dagger a +0 robe (34, -20, D:7) a +4 trident (40, 10, D:7) a +0 dagger (40, 11, D:7) a +0 club (41, 10, D:7) a +0 club (41, 11, D:7) a +0 short sword (42, 11, D:7) a +0 hand axe (47, 8, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +1 halberd of freezing a +0 robe (2, 1, D:8) a +0 war axe a +0 robe (2, 2, D:8) a +0 flail a +0 robe (2, 4, D:8) a +0 hand axe a +0 robe (7, 2, D:8) a potion of haste (9, 20, D:8) a +0 plate armour (13, 26, D:8) a +0 trident (32, -13, D:8) a +0 dagger a +0 scale mail (33, -12, D:8) a +1 vampiric dagger a +0 robe (34, -13, D:8) a +0 dagger a +0 robe (34, -11, D:8) a +0 hand axe a +0 leather armour (36, -13, D:8) a +0 dagger a +0 robe (38, -9, D:8) a +0 giant spiked club a +0 giant club (59, 35, D:8) a scroll of enchant weapon a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (2, -6, Bailey) a +0 hand axe a +0 leather armour (2, -2, Bailey) a +0 hand axe a +0 leather armour (2, 0, Bailey) a +0 hand axe a +0 leather armour (4, -8, Bailey) a +0 hand axe a +0 leather armour (4, -7, Bailey) a +0 hand axe a +0 leather armour (5, -9, Bailey) a +0 war axe a +0 plate armour (10, -9, Bailey) a +0 hand axe a +0 leather armour (10, -8, Bailey) a +0 hand axe a +0 leather armour (11, -9, Bailey) a +0 hand axe a +0 leather armour (11, -8, Bailey) a +0 hand axe a +0 leather armour (16, -10, Bailey) a +0 war axe a +0 plate armour (16, -9, Bailey) a +0 hand axe a +0 leather armour (16, -5, Bailey) a stone (16, 3, Bailey) a +0 club (16, 4, Bailey) the +10 war axe of Seixous {freeze, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (17, -9, Bailey) a +0 war axe a +0 ring mail (17, -6, Bailey) a stone (17, 3, Bailey) a +0 bardiche (17, 4, Bailey) a +0 short sword of electrocution (unseen) (17, 7, Bailey) a +0 hand axe a +0 ring mail (19, 5, Bailey) a +0 war axe a +0 scale mail